2023-02-28 09:43:01 +01:00
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function Node_De_Stray(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor {
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2022-01-13 05:24:03 +01:00
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name = "De-Stray";
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2024-08-18 06:16:20 +02:00
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newInput(0, nodeValue_Surface("Surface in", self));
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2023-01-25 06:49:00 +01:00
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2024-08-18 09:13:41 +02:00
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newInput(1, nodeValue_Float("Tolerance", self, 0))
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2023-10-02 08:57:44 +02:00
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.setDisplay(VALUE_DISPLAY.slider);
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2022-01-13 05:24:03 +01:00
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2024-08-18 06:16:20 +02:00
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newInput(2, nodeValue_Bool("Active", self, true));
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2023-02-14 05:32:32 +01:00
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active_index = 2;
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2024-08-18 09:13:41 +02:00
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newInput(3, nodeValue_Int("Iteration", self, 2))
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2024-03-27 11:51:14 +01:00
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2024-08-18 06:16:20 +02:00
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newInput(4, nodeValue_Enum_Button("Strictness", self, 0, [ "Low", "High", "Stray-only" ]));
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2024-03-27 11:51:14 +01:00
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2024-08-18 06:16:20 +02:00
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newInput(5, nodeValue_Surface("Mask", self));
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2024-03-27 11:51:14 +01:00
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2024-08-18 09:13:41 +02:00
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newInput(6, nodeValue_Float("Mix", self, 1))
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2024-03-27 11:51:14 +01:00
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.setDisplay(VALUE_DISPLAY.slider);
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__init_mask_modifier(5); // inputs 7, 8,
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2024-08-18 06:16:20 +02:00
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newInput(9, nodeValue_Bool("Fill Empty", self, false));
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2024-05-11 14:36:19 +02:00
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2024-09-04 03:57:11 +02:00
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newOutput(0, nodeValue_Output("Surface out", self, VALUE_TYPE.surface, noone));
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2023-02-14 05:32:32 +01:00
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2024-03-27 11:51:14 +01:00
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input_display_list = [ 2,
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["Surfaces", true], 0, 5, 6, 7, 8,
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2024-05-11 14:36:19 +02:00
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["Effect", false], 4, 1, 3, 9,
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2023-02-14 05:32:32 +01:00
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]
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2022-01-13 05:24:03 +01:00
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2023-03-19 09:17:39 +01:00
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attribute_surface_depth();
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2024-03-27 11:51:14 +01:00
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temp_surface = [ noone, noone ];
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static step = function() { #region
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__step_mask_modifier();
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} #endregion
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2023-09-14 16:29:39 +02:00
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static processData = function(_outSurf, _data, _output_index, _array_index) { #region
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2024-03-27 11:51:14 +01:00
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var surf = _data[0];
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var _tol = _data[1];
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var _itr = _data[3];
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var _str = _data[4];
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2024-05-11 14:36:19 +02:00
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var _fil = _data[9];
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2024-03-27 11:51:14 +01:00
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var _sw = surface_get_width_safe(surf);
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var _sh = surface_get_height_safe(surf);
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for( var i = 0; i < 2; i++ ) temp_surface[i] = surface_verify(temp_surface[i], _sw, _sh);
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var _bg = 0;
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surface_set_shader(temp_surface[1]);
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draw_surface_safe(surf);
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surface_reset_shader();
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repeat(_itr) {
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surface_set_shader(temp_surface[_bg], sh_de_stray);
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shader_set_f("dimension", _sw, _sh);
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shader_set_f("tolerance", _tol);
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shader_set_i("strict", _str);
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2024-05-11 14:36:19 +02:00
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shader_set_i("fill", _fil);
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2024-03-27 11:51:14 +01:00
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draw_surface_safe(temp_surface[!_bg]);
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surface_reset_shader();
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2022-01-13 05:24:03 +01:00
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2024-03-27 11:51:14 +01:00
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_bg = !_bg;
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}
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surface_set_shader(_outSurf);
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draw_surface_safe(temp_surface[!_bg]);
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2023-04-08 20:06:27 +02:00
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surface_reset_shader();
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2022-01-13 05:24:03 +01:00
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2024-03-27 11:51:14 +01:00
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__process_mask_modifier(_data);
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_outSurf = mask_apply(_data[0], _outSurf, _data[5], _data[6]);
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2022-01-13 05:24:03 +01:00
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return _outSurf;
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2023-09-14 16:29:39 +02:00
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} #endregion
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2022-01-13 05:24:03 +01:00
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}
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