2023-10-30 14:21:34 +01:00
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function Node_Tile(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor {
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name = "Tile";
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inputs[| 0] = nodeValue("Base texture", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, noone);
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inputs[| 1] = nodeValue("Border texture", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, noone);
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2024-03-14 14:35:19 +01:00
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outputs[| 0] = nodeValue("", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, noone);
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2023-10-30 14:21:34 +01:00
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input_display_list = [ 0 ];
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static step = function() {}
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static processData = function(_outSurf, _data, _output_index, _array_index = 0) { return _outSurf; }
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}
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