Pixel-Composer/shaders/sh_fluid_bleach/sh_fluid_bleach.yy

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{
"resourceType": "GMShader",
"resourceVersion": "1.0",
"name": "sh_fluid_bleach",
"parent": {
"name": "fluid",
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"path": "folders/shader/simulation/fluid.yy",
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},
"type": 1,
}