Pixel-Composer/scripts/__d3d11_shader/__d3d11_shader.yy

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{
"resourceType": "GMScript",
"resourceVersion": "1.0",
"name": "__d3d11_shader",
"isCompatibility": false,
"isDnD": false,
"parent": {
"name": "GMD3D11",
"path": "folders/_extensions/GMD3D11.yy",
},
}