Pixel-Composer/shaders/sh_lum2alpha/sh_lum2alpha.yy

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{
"resourceType": "GMShader",
"resourceVersion": "1.0",
"name": "sh_lum2alpha",
"parent": {
"name": "filter",
"path": "folders/shader/filter.yy",
},
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"type": 1,
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}