Pixel-Composer/scripts/rotator/rotator.gml

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function rotator(_onModify, _step = -1) : widget() constructor {
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onModify = _onModify;
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step = _step;
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scale = 1;
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dragging = false;
drag_sv = 0;
drag_sa = 0;
real_val = 0;
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spr_bg = THEME.rotator_bg;
spr_knob = THEME.rotator_knob;
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tb_value = new textBox(TEXTBOX_INPUT.number, onModify);
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tb_value.slidable = true;
tb_value.slide_speed = 1;
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static setInteract = function(interactable = noone) {
self.interactable = interactable;
tb_value.interactable = interactable;
}
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static register = function(parent = noone) {
tb_value.register(parent);
}
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static draw = function(_x, _y, _data, _m, draw_tb = true) {
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x = _x;
y = _y;
w = 0;
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h = ui(64);
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if(!is_real(_data)) return;
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var knob_y = _y + h / 2;
var _r = ui(28);
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if(draw_tb) {
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tb_value.setFocusHover(active, hover);
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tb_value.draw(_x + ui(64), knob_y - ui(17), ui(64), TEXTBOX_HEIGHT, _data, _m);
}
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draw_sprite(spr_bg, 0, _x, knob_y);
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draw_set_color(COLORS.widget_rotator_guide);
draw_line(_x, knob_y, _x + lengthdir_x(ui(20), _data) - 1, knob_y + lengthdir_y(ui(20), _data) - 1);
var px = _x + lengthdir_x(_r, _data);
var py = knob_y + lengthdir_y(_r, _data);
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if(dragging) {
var delta = angle_difference(point_direction(_x, knob_y, _m[0], _m[1]), drag_sa);
var val;
var real_val = round(delta + drag_sv);
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if(key_mod_press(CTRL))
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val = round(real_val / 15) * 15;
else
val = real_val;
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if(step != -1)
val = round(real_val / step) * step;
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draw_sprite(spr_knob, 1, px, py);
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if(val != drag_sv) {
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if(onModify(val))
UNDO_HOLDING = true;
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}
drag_sa = point_direction(_x, knob_y, _m[0], _m[1]);
drag_sv = real_val;
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if(mouse_release(mb_left)) {
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dragging = false;
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UNDO_HOLDING = false;
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}
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} else if(hover && point_in_circle(_m[0], _m[1], _x, knob_y, _r + ui(16))) {
draw_sprite(spr_knob, 1, px, py);
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if(mouse_press(mb_left, active)) {
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dragging = true;
drag_sv = _data;
drag_sa = point_direction(_x, knob_y, _m[0], _m[1]);
}
} else {
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draw_sprite(spr_knob, 0, px, py);
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}
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//draw_set_text(f_p0, fa_center, fa_center, COLORS._main_text);
//draw_text(_x, knob_y, string(_data));
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resetFocus();
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}
}