Pixel-Composer/scripts/level_histogram/level_histogram.gml

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function histogramInit() {
for( var i = 0; i < 4; i++ ) {
hist[i] = array_create(PREF_MAP[? "level_resolution"] + 1);
histShow[i] = true;
}
histMax = 0;
}
function histogramDraw(_x, _y, _w, _h) {
var _levels = array_length(hist[0]) - 1;
var lw = _w / _levels;
var ox, oy = array_create(4);
draw_set_alpha(0.5);
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BLEND_OVERRIDE
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for( var i = 0; i < _levels; i++ ) {
var _lx = _x + i * lw, _lh = [];
for( var j = 0; j < 4; j++ ) {
_lh[@ j] = _y - hist[j][i] / histMax * _h;
}
if(i) {
for( var j = 0; j < 4; j++ ) {
if(!histShow[j]) continue;
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draw_set_color(COLORS.histogram[j]);
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draw_line(ox, oy[j], _lx, _lh[j]);
}
}
for( var j = 0; j < 4; j++ ) {
oy[@ j] = _lh[j];
}
ox = _lx;
}
draw_set_alpha(1);
BLEND_NORMAL
}
function histogramUpdate(surface) {
if(array_length(hist[0]) != PREF_MAP[? "level_resolution"] + 1)
histogramInit();
if(!is_surface(surface)) return;
histMax = 0;
var sw = surface_get_width(surface);
var sh = surface_get_height(surface);
var stw = max(1, sw / PREF_MAP[? "level_max_sampling"]);
var sth = max(1, sh / PREF_MAP[? "level_max_sampling"]);
for( var j = 0; j < 4; j++ )
for( var i = 0; i < array_length(hist[0]); i++ ) {
hist[j][i] = 0;
}
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var surface_buffer = buffer_create(sw * sh * 4, buffer_grow, 1);
buffer_get_surface(surface_buffer, surface, 0);
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for( var i = 0; i < sw; i += stw )
for( var j = 0; j < sh; j += sth ) {
var col = buffer_get_color(surface_buffer, i, j, sw, sh);
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var colA = [];
colA[0] = round(color_get_red(col) / 256 * PREF_MAP[? "level_resolution"]);
colA[1] = round(color_get_green(col) / 256 * PREF_MAP[? "level_resolution"]);
colA[2] = round(color_get_blue(col) / 256 * PREF_MAP[? "level_resolution"]);
colA[3] = round((colA[0] + colA[1] + colA[2]) / 3);
for( var k = 0; k < 4; k++ ) {
if(!colA[k]) continue
hist[k][colA[k]]++;
histMax = max(histMax, hist[k][colA[k]]);
}
}
}