Pixel-Composer/scripts/__bbox/__bbox.gml

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function BoundingBox(minx = noone, miny = noone, maxx = noone, maxy = noone) constructor {
self.minx = minx;
self.miny = miny;
self.maxx = maxx;
self.maxy = maxy;
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self.width = maxx - minx;
self.height = maxy - miny;
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static addPoint = function(px, py) {
minx = minx == noone? px : min(minx, px);
miny = miny == noone? py : min(miny, py);
maxx = maxx == noone? px : max(maxx, px);
maxy = maxy == noone? py : max(maxy, py);
width = maxx - minx;
height = maxy - miny;
}
static lerpTo = function(bbox, rat) {
var b = new BoundingBox(
lerp( minx, bbox.minx, rat ),
lerp( miny, bbox.miny, rat ),
lerp( maxx, bbox.maxx, rat ),
lerp( maxy, bbox.maxy, rat )
);
return b;
}
static clone = function() { return new BoundingBox(minx, miny, maxx, maxy); }
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}
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function BBOX() { return new __BBOX(); }
function __BBOX() constructor {
x0 = 0; x1 = 0;
y0 = 0; y1 = 0;
xc = 0; yc = 0;
w = 0; h = 0;
static fromPoints = function(x0, y0, x1, y1) {
self.x0 = x0;
self.x1 = x1;
self.y0 = y0;
self.y1 = y1;
xc = (x0 + x1) / 2;
yc = (y0 + y1) / 2;
w = x1 - x0;
h = y1 - y0;
return self;
}
static fromWH = function(x0, y0, w, h) {
self.x0 = x0;
self.x1 = x0 + w;
self.y0 = y0;
self.y1 = y0 + h;
self.xc = (x0 + x1) / 2;
self.yc = (y0 + y1) / 2;
self.w = w;
self.h = h;
return self;
}
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static toSquare = function() {
var _span = min(w, h) / 2;
x0 = xc - _span;
x1 = xc + _span;
y0 = yc - _span;
y1 = yc + _span;
return self;
}
static pad = function(padding) {
x0 += padding;
x1 -= padding;
y0 += padding;
y1 -= padding;
return self;
}
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static clone = function() { return BBOX().fromPoints(x0, y0, x1, y1); };
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}