Pixel-Composer/scripts/d3d_terrain/d3d_terrain.yy

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{
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"$GMScript":"v1",
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"%Name":"d3d_terrain",
"isCompatibility":false,
"isDnD":false,
"name":"d3d_terrain",
"parent":{
"name":"mesh",
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"path":"folders/nodes/data/3D/d3d_mesh/mesh.yy",
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},
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"resourceType":"GMScript",
"resourceVersion":"2.0",
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}