Pixel-Composer/scripts/svg_objects/svg_objects.gml

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function SVGElement(svgObj = noone) constructor {
parent = svgObj;
x = 0;
y = 0;
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width = 1;
height = 1;
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fill = undefined;
fill_opacity = undefined;
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stroke = undefined;
stroke_width = undefined;
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static setAttr = function(attr) {
fill = struct_try_get(attr, "fill", undefined);
stroke = struct_try_get(attr, "stroke", undefined);
stroke_width = struct_try_get(attr, "stroke-width", undefined);
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if(is_string(fill)) fill = color_from_rgb(string_replace_all(fill, "#", ""));
if(is_string(stroke)) stroke = color_from_rgb(string_replace_all(stroke, "#", ""));
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shapeAttr(attr);
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return self;
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}
static shapeAttr = function(attr) {}
static draw = function(scale = 1) {}
static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) {}
}
function SVG(svgObj = noone) : SVGElement(svgObj) constructor {
bbox = [ 1, 1, 1, 1 ];
fill = c_black;
fill_opacity = 1;
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contents = [];
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static mapX = function(px) { return lerp_invert(px, bbox[0], bbox[0] + bbox[2]) * width; }
static mapY = function(py) { return lerp_invert(py, bbox[1], bbox[1] + bbox[3]) * height; }
static getSurface = function(scale = 1) { return surface_create(width * scale, height * scale); }
static draw = function(scale = 1) {
if(!is_undefined(fill))
draw_set_color(fill);
if(!is_undefined(fill_opacity))
draw_set_alpha(fill_opacity);
for (var i = 0, n = array_length(contents); i < n; i++)
contents[i].draw(scale);
}
static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) {
for (var i = 0, n = array_length(contents); i < n; i++)
contents[i].drawOverlay(hover, active, _x, _y, _s, _mx, _my, _snx, _sny);
}
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}
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function SVG_path(svgObj = noone) : SVGElement(svgObj) constructor {
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segments = [];
shapes = [];
static setTris = function() {
shapes = [];
var ox, oy, nx, ny, x0, y0;
for (var i = 0, n = array_length(segments); i < n; i++) {
var _seg = segments[i];
var _p = array_create(array_length(_seg));
for (var j = 0, m = array_length(_seg); j < m; j++)
_p[j] = new __vec2(_seg[j][0], _seg[j][1]);
var _pTri = polygon_triangulate(_p);
var _ctri = [];
for (var j = 0, m = array_length(_seg); j < m; j++) {
var _s = _seg[j];
nx = _s[0];
ny = _s[1];
if(j && array_length(_s) == 4) {
x0 = _s[2];
y0 = _s[3];
array_push(_ctri, [ ox, oy, x0, y0, nx, ny ]);
}
ox = nx;
oy = ny;
}
_pTri[3] = _ctri;
shapes[i] = _pTri;
// print($"{i}: {array_length(_pTri[0])} - {_pTri[2]}");
}
}
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static shapeAttr = function(attr) {
var def = struct_try_get(attr, "d", "");
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var _mode = "";
var _len = string_length(def);
var _ind = 1;
var _val = "";
var _par = [];
var _oa = ord("a"), _oz = ord("z");
var _oA = ord("A"), _oZ = ord("Z");
var _o0 = ord("0"), _o9 = ord("9");
var _om = ord("-");
var _od = ord(".");
var _os = ord(" ");
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var _sx = 0, _sy = 0;
var _tx = 0, _ty = 0;
var _cx = 0, _cy = 0;
segments = [];
var anchors = [];
// print("=========================================================================");
// print(def);
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repeat(_len) {
var _chr = string_char_at(def, _ind);
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var _chrn = _ind < _len? ord(string_char_at(def, _ind + 1)) : 0;
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var _och = ord(_chr);
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var _eval = false;
_ind++;
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if((_och >= _oa && _och <= _oz) || (_och >= _oA && _och <= _oZ)) {
if(_chr == "Z" || _chr == "z") {
array_push(anchors, [ parent.mapX(_sx), parent.mapY(_sy) ]);
if(!array_empty(anchors))
array_push(segments, anchors);
anchors = [];
} else if(_chr == "M" || _chr == "m") {
if(!array_empty(anchors))
array_push(segments, anchors);
anchors = [];
}
_mode = _chr;
_val = "";
} else if((_och >= _o0 && _och <= _o9) || _och == _od || _och == _om) {
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_val += _chr;
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}
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if(_och == _os || _chrn == _om || (_chrn >= _oa && _chrn <= _oz) || (_chrn >= _oA && _chrn <= _oZ)) {
if(_val != "")
array_push(_par, real(_val));
_val = "";
_eval = true;
}
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if(_eval) {
// print($"Eval [{_mode}]: ({anchors}) - {_par}");
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switch(_mode) {
case "M" : //Move to absolute
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if(array_length(_par) >= 2) {
_tx = _par[0];
_ty = _par[1];
_sx = _tx;
_sy = _ty;
array_push(anchors, [ parent.mapX(_tx),
parent.mapY(_ty) ]);
_par = [];
}
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break;
case "m" : //Move to relative
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if(array_length(_par) >= 2) {
_tx += _par[0];
_ty += _par[1];
_sx = _tx;
_sy = _ty;
array_push(anchors, [ parent.mapX(_tx),
parent.mapY(_ty) ]);
_par = [];
}
break;
case "L" : //Line to absolute
if(array_length(_par) >= 2) {
_tx = _par[0];
_ty = _par[1];
array_push(anchors, [ parent.mapX(_tx),
parent.mapY(_ty) ]);
_par = [];
}
break;
case "l" : //Line to relative
if(array_length(_par) >= 2) {
_tx += _par[0];
_ty += _par[1];
array_push(anchors, [ parent.mapX(_tx),
parent.mapY(_ty) ]);
_par = [];
}
break;
case "H" : //Line to horizontal absolute
if(array_length(_par) >= 1) {
_tx = _par[0];
array_push(anchors, [ parent.mapX(_tx),
parent.mapY(_ty) ]);
_par = [];
}
break;
case "h" : //Line to horizontal relative
if(array_length(_par) >= 1) {
_tx += _par[0];
array_push(anchors, [ parent.mapX(_tx),
parent.mapY(_ty) ]);
_par = [];
}
break;
case "V" : //Line to vertical absolute
if(array_length(_par) >= 1) {
_ty = _par[0];
array_push(anchors, [ parent.mapX(_tx),
parent.mapY(_ty) ]);
_par = [];
}
break;
case "v" : //Line to vertical relative
if(array_length(_par) >= 1) {
_ty += _par[0];
array_push(anchors, [ parent.mapX(_tx),
parent.mapY(_ty) ]);
_par = [];
}
break;
case "C" : //Cubic bezier absolute
if(array_length(_par) >= 6) {
var _x1 = _par[0];
var _y1 = _par[1];
var _x2 = _par[2];
var _y2 = _par[3];
_tx = _par[4];
_ty = _par[5];
_cx = _x2 - _tx;
_cy = _y2 - _ty;
array_push(anchors, [ parent.mapX(_tx),
parent.mapY(_ty),
parent.mapX(_x1),
parent.mapY(_y1),
parent.mapX(_x2),
parent.mapY(_y2) ]);
_par = [];
}
break;
case "c" : //Cubic bezier relative
if(array_length(_par) >= 6) {
var _x1 = _tx + _par[0];
var _y1 = _ty + _par[1];
var _x2 = _tx + _par[2];
var _y2 = _ty + _par[3];
_tx = _tx + _par[4];
_ty = _ty + _par[5];
_cx = _x2 - _tx;
_cy = _y2 - _ty;
array_push(anchors, [ parent.mapX(_tx),
parent.mapY(_ty),
parent.mapX(_x1),
parent.mapY(_y1),
parent.mapX(_x2),
parent.mapY(_y2) ]);
_par = [];
}
break;
case "S" : //Smooth cubic bezier absolute
if(array_length(_par) >= 4) {
var _x1 = _tx + _cx;
var _y1 = _ty + _cy;
var _x2 = _par[0];
var _y2 = _par[1];
_tx = _par[2];
_ty = _par[3];
_cx = _x2 - _tx;
_cy = _y2 - _ty;
array_push(anchors, [ parent.mapX(_tx),
parent.mapY(_ty),
parent.mapX(_x1),
parent.mapY(_y1),
parent.mapX(_x2),
parent.mapY(_y2) ]);
_par = [];
}
break;
case "s" : //Smooth cubic bezier relative
if(array_length(_par) >= 4) {
var _x1 = _tx + _cx;
var _y1 = _ty + _cy;
var _x2 = _tx + _par[0];
var _y2 = _ty + _par[1];
_tx = _tx + _par[2];
_ty = _ty + _par[3];
_cx = _x2 - _tx;
_cy = _y2 - _ty;
array_push(anchors, [ parent.mapX(_tx),
parent.mapY(_ty),
parent.mapX(_x1),
parent.mapY(_y1),
parent.mapX(_x2),
parent.mapY(_y2) ]);
_par = [];
}
break;
case "Q" : //Quadratic bezier absolute
if(array_length(_par) >= 4) {
var _x1 = _par[0];
var _y1 = _par[1];
_tx = _par[2];
_ty = _par[3];
_cx = _tx - _x1;
_cy = _ty - _y1;
array_push(anchors, [ parent.mapX(_tx),
parent.mapY(_ty),
parent.mapX(_x1),
parent.mapY(_y1) ]);
_par = [];
}
break;
case "q" : //Quadratic bezier relative
if(array_length(_par) >= 4) {
var _x1 = _tx + _par[0];
var _y1 = _ty + _par[1];
_tx = _tx + _par[2];
_ty = _ty + _par[3];
_cx = _tx - _x1;
_cy = _ty - _y1;
array_push(anchors, [ parent.mapX(_tx),
parent.mapY(_ty),
parent.mapX(_x1),
parent.mapY(_y1) ]);
_par = [];
}
break;
case "T" : //Smooth quadratic bezier absolute
if(array_length(_par) >= 2) {
var _x1 = _tx + _cx;
var _y1 = _ty + _cy;
_tx = _par[0];
_ty = _par[1];
_cx = _tx - _x1;
_cy = _ty - _y1;
array_push(anchors, [ parent.mapX(_tx),
parent.mapY(_ty),
parent.mapX(_x1),
parent.mapY(_y1) ]);
_par = [];
}
break;
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case "t" : //Smooth quadratic bezier relative
if(array_length(_par) >= 2) {
var _x1 = _tx + _cx;
var _y1 = _ty + _cy;
_tx = _tx + _par[0];
_ty = _ty + _par[1];
_cx = _tx - _x1;
_cy = _ty - _y1;
array_push(anchors, [ parent.mapX(_tx),
parent.mapY(_ty),
parent.mapX(_x1),
parent.mapY(_y1) ]);
_par = [];
}
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break;
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}
}
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}
setTris();
// print(segments);
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return self;
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}
static draw = function(scale = 1) {
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if(!is_undefined(fill)) draw_set_color(fill);
if(!is_undefined(fill_opacity)) draw_set_alpha(fill_opacity);
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var _temp = [
parent.getSurface(scale),
parent.getSurface(scale),
];
var _sw = surface_get_width_safe(_temp[0]);
var _sh = surface_get_height_safe(_temp[0]);
surface_clear(_temp[0]);
surface_clear(_temp[1]);
var _surf = parent.getSurface(scale);
for (var i = 0, n = array_length(shapes); i < n; i++) {
var shp = shapes[i];
var _tri = shp[0];
var _sid = shp[2];
var _ctr = shp[3];
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surface_set_target(_surf);
DRAW_CLEAR
BLEND_OVERRIDE
draw_primitive_begin(pr_trianglelist);
for (var j = 0, m = array_length(_tri); j < m; j++) {
draw_vertex(_tri[j][0].x * scale, _tri[j][0].y * scale);
draw_vertex(_tri[j][1].x * scale, _tri[j][1].y * scale);
draw_vertex(_tri[j][2].x * scale, _tri[j][2].y * scale);
}
draw_primitive_end();
shader_set(sh_svg_curve_quad);
draw_primitive_begin(pr_trianglelist);
for (var j = 0, m = array_length(_ctr); j < m; j++) {
draw_vertex_texture(_ctr[j][0] * scale, _ctr[j][1] * scale, 0.0, 0);
draw_vertex_texture(_ctr[j][2] * scale, _ctr[j][3] * scale, 0.5, 0);
draw_vertex_texture(_ctr[j][4] * scale, _ctr[j][5] * scale, 1.0, 1);
}
draw_primitive_end();
shader_reset();
BLEND_NORMAL
surface_reset_target();
surface_set_shader(_temp[i % 2], sh_svg_fill);
shader_set_surface("bg", _temp[!(i % 2)]);
shader_set_surface("fg", _surf);
draw_sprite_stretched_ext(s_fx_pixel, 0, 0, 0, _sw, _sh, draw_get_color(), draw_get_alpha());
surface_reset_shader();
}
draw_surface(_temp[!(i % 2)], 0, 0);
surface_free(_surf);
surface_free(_temp[0]);
surface_free(_temp[1]);
}
static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) {
for (var i = 0, n = array_length(segments); i < n; i++) {
var _seg = segments[i];
var _ox, _oy, _nx, _ny;
draw_set_color(COLORS._main_accent);
for (var j = 0, m = array_length(_seg); j < m; j++) {
var _pnt = _seg[j];
_nx = _pnt[0];
_ny = _pnt[1];
_nx = _x + _nx * _s;
_ny = _y + _ny * _s;
if(j) draw_line(_ox, _oy, _nx, _ny);
draw_circle(_nx, _ny, 4, false);
if(array_length(_pnt) >= 4) {
var _nx1 = _pnt[2];
var _ny1 = _pnt[3];
_nx1 = _x + _nx1 * _s;
_ny1 = _y + _ny1 * _s;
draw_circle(_nx1, _ny1, 4, true);
}
if(array_length(_pnt) >= 6) {
var _nx1 = _pnt[4];
var _ny1 = _pnt[5];
_nx1 = _x + _nx1 * _s;
_ny1 = _y + _ny1 * _s;
draw_circle(_nx1, _ny1, 4, true);
}
_ox = _nx;
_oy = _ny;
}
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}
}
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}
function SVG_rect(svgObj = noone) : SVGElement(svgObj) constructor {
static shapeAttr = function(attr) {
x = struct_try_get(attr, "x", 0);
y = struct_try_get(attr, "y", 0);
width = struct_try_get(attr, "width", 0);
height = struct_try_get(attr, "height", 0);
}
static draw = function(scale = 1) {
if(!is_undefined(fill)) draw_set_color(fill);
if(!is_undefined(fill_opacity)) draw_set_alpha(fill_opacity);
var _x = x * scale;
var _y = y * scale;
var _w = width * scale;
var _h = height * scale;
draw_rectangle(_x, _y, _x + _w, _y + _h, false);
if(is_undefined(stroke) || is_undefined(stroke_width))
return;
if(!is_undefined(stroke)) draw_set_color(stroke);
if(is_undefined(stroke_width) || stroke_width == 1)
draw_rectangle(_x, _y, _x + _w, _y + _h, true);
else
draw_rectangle_border(_x, _y, _x + _w, _y + _h, stroke_width);
}
static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) {
var _ox = _x + x * _s;
var _oy = _y + y * _s;
var _ow = width * _s;
var _oh = height * _s;
draw_set_color(COLORS._main_accent);
draw_rectangle(_ox, _oy, _ox + _ow, _oy + _oh, true);
}
}
function SVG_circle(svgObj = noone) : SVGElement(svgObj) constructor {
cx = 0;
cy = 0;
r = 0;
static shapeAttr = function(attr) {
cx = struct_try_get(attr, "cx", 0);
cy = struct_try_get(attr, "cy", 0);
r = struct_try_get(attr, "r", 0);
}
static draw = function(scale = 1) {
if(!is_undefined(fill)) draw_set_color(fill);
if(!is_undefined(fill_opacity)) draw_set_alpha(fill_opacity);
var _cx = cx * scale;
var _cy = cy * scale;
var _r = r * scale;
draw_circle(_cx, _cy, _r, false);
if(is_undefined(stroke) || is_undefined(stroke_width))
return;
if(!is_undefined(stroke)) draw_set_color(stroke);
if(is_undefined(stroke_width) || stroke_width == 1)
draw_circle(_cx, _cy, _r, true);
else
draw_circle_border(_cx, _cy, _r, stroke_width);
}
static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) {
var _ox = _x + cx * _s;
var _oy = _y + cy * _s;
var _or = r * _s;
draw_set_color(COLORS._main_accent);
draw_circle(_ox, _oy, _or, true);
}
}
function SVG_ellipse(svgObj = noone) : SVGElement(svgObj) constructor {
cx = 0;
cy = 0;
rx = 0;
ry = 0;
static shapeAttr = function(attr) {
cx = struct_try_get(attr, "cx", 0);
cy = struct_try_get(attr, "cy", 0);
rx = struct_try_get(attr, "rx", 0);
ry = struct_try_get(attr, "ry", 0);
}
static draw = function(scale = 1) {
if(!is_undefined(fill)) draw_set_color(fill);
if(!is_undefined(fill_opacity)) draw_set_alpha(fill_opacity);
var _cx = cx * scale;
var _cy = cy * scale;
var _rx = rx * scale;
var _ry = ry * scale;
draw_ellipse(_cx - _rx, _cy - _ry, _cx + _rx, _cy + _ry, false);
if(is_undefined(stroke) || is_undefined(stroke_width))
return;
if(!is_undefined(stroke)) draw_set_color(stroke);
if(is_undefined(stroke_width) || stroke_width == 1)
draw_ellipse(_cx - _rx, _cy - _ry, _cx + _rx, _cy + _ry, true);
else
draw_ellipse_border(_cx - _rx, _cy - _ry, _cx + _rx, _cy + _ry, stroke_width);
}
static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) {
var _ox = _x + cx * _s;
var _oy = _y + cy * _s;
var _rx = rx * _s;
var _ry = ry * _s;
draw_set_color(COLORS._main_accent);
draw_ellipse(_ox - _rx, _oy - _ry, _ox + _rx, _oy + _ry, true);
}
}
function SVG_line(svgObj = noone) : SVGElement(svgObj) constructor {
x0 = 0;
y0 = 0;
x1 = 0;
y1 = 0;
static shapeAttr = function(attr) {
x0 = struct_try_get(attr, "x0", 0);
y0 = struct_try_get(attr, "y0", 0);
x1 = struct_try_get(attr, "x1", 0);
y1 = struct_try_get(attr, "y1", 0);
}
static draw = function(scale = 1) {
if(!is_undefined(stroke)) draw_set_color(stroke);
if(is_undefined(stroke) && is_undefined(stroke_width))
return;
var _x0 = x0 * scale;
var _y0 = y0 * scale;
var _x1 = x1 * scale;
var _y1 = y1 * scale;
if(is_undefined(stroke_width) || stroke_width == 1)
draw_line(_x0, _y0, _x1, _y1);
else
draw_line_width(_x0, _y0, _x1, _y1, stroke_width);
}
static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) {
var _x0 = _x + x0 * _s;
var _y0 = _y + y0 * _s;
var _x1 = _x + x1 * _s;
var _y1 = _y + y1 * _s;
draw_set_color(COLORS._main_accent);
draw_line(_x0, _y0, _x1, _y1);
}
}
function SVG_polyline(svgObj = noone) : SVGElement(svgObj) constructor {
points = [];
static shapeAttr = function(attr) {
points = struct_try_get(attr, "points", []);
}
static draw = function(scale = 1) {
if(!is_undefined(stroke)) draw_set_color(stroke);
if(is_undefined(stroke) && is_undefined(stroke_width))
return;
var _ox, _oy, _nx, _ny;
for (var i = 0, n = floor(array_length(points) / 2); i < n; i++) {
_nx = points[i * 2 + 0] * scale;
_ny = points[i * 2 + 1] * scale;
if(i) {
if(is_undefined(stroke_width) || stroke_width == 1)
draw_line(_ox, _oy, _nx, _ny);
else
draw_line_width(_ox, _oy, _nx, _ny, stroke_width);
}
_ox = _nx;
_oy = _ny;
}
}
static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) {
draw_set_color(COLORS._main_accent);
var _ox, _oy, _nx, _ny;
for (var i = 0, n = floor(array_length(points) / 2); i < n; i++) {
_nx = _x + points[i * 2 + 0] * _s;
_ny = _y + points[i * 2 + 1] * _s;
if(i) {
if(is_undefined(stroke_width) || stroke_width == 1)
draw_line(_ox, _oy, _nx, _ny);
else
draw_line_width(_ox, _oy, _nx, _ny, stroke_width);
}
_ox = _nx;
_oy = _ny;
}
}
}
function SVG_polygon(svgObj = noone) : SVGElement(svgObj) constructor {
points = [];
static shapeAttr = function(attr) {
points = struct_try_get(attr, "points", []);
}
static draw = function(scale = 1) {
if(!is_undefined(stroke)) draw_set_color(stroke);
if(is_undefined(stroke) && is_undefined(stroke_width))
return;
var _ox, _oy, _nx, _ny;
for (var i = 0, n = floor(array_length(points) / 2); i < n; i++) {
_nx = points[i * 2 + 0] * scale;
_ny = points[i * 2 + 1] * scale;
if(i) {
if(is_undefined(stroke_width) || stroke_width == 1)
draw_line(_ox, _oy, _nx, _ny);
else
draw_line_width(_ox, _oy, _nx, _ny, stroke_width);
}
_ox = _nx;
_oy = _ny;
}
}
static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) {
draw_set_color(COLORS._main_accent);
var _ox, _oy, _nx, _ny;
for (var i = 0, n = floor(array_length(points) / 2); i < n; i++) {
_nx = _x + points[i * 2 + 0] * _s;
_ny = _y + points[i * 2 + 1] * _s;
if(i) {
if(is_undefined(stroke_width) || stroke_width == 1)
draw_line(_ox, _oy, _nx, _ny);
else
draw_line_width(_ox, _oy, _nx, _ny, stroke_width);
}
_ox = _nx;
_oy = _ny;
}
}
}