2024-08-07 11:48:39 +02:00
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function nodeValue_Gradient(_name, _node, _value, _tooltip = "") { return new NodeValue_Gradient(_name, _node, _value, _tooltip); }
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function NodeValue_Gradient(_name, _node, _value, _tooltip = "") : NodeValue(_name, _node, JUNCTION_CONNECT.input, VALUE_TYPE.gradient, _value, _tooltip) constructor {
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/////============== GET =============
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static getValue = function(_time = CURRENT_FRAME, applyUnit = true, arrIndex = 0, useCache = false, log = false) { //// Get value
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getValueRecursive(self.__curr_get_val, _time);
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var val = __curr_get_val[0];
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var nod = __curr_get_val[1];
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if(is_instanceof(val, gradientObject)) return val;
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2024-08-09 13:30:09 +02:00
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if(nod.type != VALUE_TYPE.color) return val;
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2024-08-07 11:48:39 +02:00
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if(is_array(val)) {
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var amo = array_length(val);
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var grad = array_create(amo);
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for( var i = 0; i < amo; i++ )
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grad[i] = new gradientKey(i / amo, val[i]);
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var g = new gradientObject();
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g.keys = grad;
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return g;
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}
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return is_real(val)? new gradientObject(val) : new gradientObject(cola(c_black));
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}
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static __getAnimValue = function(_time = CURRENT_FRAME) {
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if(is_anim) return animator.getValue(_time);
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2024-08-08 08:04:25 +02:00
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return array_empty(animator.values)? 0 : animator.values[0].value;
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2024-08-07 11:48:39 +02:00
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}
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2024-08-08 08:04:25 +02:00
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static arrayLength = arrayLengthSimple;
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2024-08-07 11:48:39 +02:00
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}
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