Pixel-Composer/shaders/sh_grid/sh_grid.yy

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{
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"$GMShader":"",
"%Name":"sh_grid",
"name":"sh_grid",
"parent":{
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"name":"pattern",
"path":"folders/nodes/data/generator/pattern.yy",
},
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"resourceType":"GMShader",
"resourceVersion":"2.0",
"type":1,
}