Pixel-Composer/scripts/node_FLIP_destroy/node_FLIP_destroy.gml

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function Node_FLIP_Destroy(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
name = "Destroy Fluid";
color = COLORS.node_blend_fluid;
icon = THEME.fluid_sim;
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setDimension(96, 96);
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manual_ungroupable = false;
inputs[| 0] = nodeValue("Domain", self, JUNCTION_CONNECT.input, VALUE_TYPE.fdomain, noone )
.setVisible(true, true);
inputs[| 1] = nodeValue("Position", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 0, 0 ] )
.setDisplay(VALUE_DISPLAY.vector)
.setUnitRef(function(index) { return getDimension(); });
inputs[| 2] = nodeValue("Shape", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0 )
.setDisplay(VALUE_DISPLAY.enum_scroll, [ new scrollItem("Circle", s_node_shape_type, 1), new scrollItem("Rectangle", s_node_shape_type, 0), ]);
inputs[| 3] = nodeValue("Radius", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 4 )
.setDisplay(VALUE_DISPLAY.slider, { range: [1, 16, 0.1] });
inputs[| 4] = nodeValue("Size", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 4, 4 ] )
.setDisplay(VALUE_DISPLAY.vector);
inputs[| 5] = nodeValue("Ratio", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 1 )
.setDisplay(VALUE_DISPLAY.slider);
outputs[| 0] = nodeValue("Domain", self, JUNCTION_CONNECT.output, VALUE_TYPE.fdomain, noone );
static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) { #region
var _pos = getInputData(1);
var _shp = getInputData(2);
var _rad = getInputData(3);
var _siz = getInputData(4);
var _px = _x + _pos[0] * _s;
var _py = _y + _pos[1] * _s;
var _r = _rad * _s;
var _w = _siz[0] * _s;
var _h = _siz[1] * _s;
draw_set_color(COLORS._main_accent);
if(_shp == 0) draw_circle(_px, _py, _r, true);
else if(_shp == 1) draw_rectangle(_px - _w, _py - _h, _px + _w, _py + _h, true);
if(inputs[| 1].drawOverlay(hover, active, _x, _y, _s, _mx, _my, _snx, _sny)) active = false;
} #endregion
static step = function() { #region
var _shp = getInputData(2);
inputs[| 3].setVisible(_shp == 0);
inputs[| 4].setVisible(_shp == 1);
} #endregion
static update = function() { #region
var domain = getInputData(0);
if(!instance_exists(domain)) return;
outputs[| 0].setValue(domain);
var _pos = getInputData(1);
var _shp = getInputData(2);
var _rad = getInputData(3);
var _siz = getInputData(4);
var _rat = getInputData(5);
if(_shp == 0) FLIP_deleteParticle_circle(domain.domain, _pos[0], _pos[1], _rad, _rat);
else if(_shp == 1) FLIP_deleteParticle_rectangle(domain.domain, _pos[0], _pos[1], _siz[0], _siz[1], _rat);
} #endregion
static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) {
var bbox = drawGetBbox(xx, yy, _s);
draw_sprite_fit(s_node_fluidSim_destroy_fluid, 0, bbox.xc, bbox.yc, bbox.w, bbox.h);
}
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static getPreviewValues = function() { var domain = getInputData(0); return instance_exists(domain)? domain.domain_preview : noone; }
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}