Pixel-Composer/shaders/sh_edge_detect/sh_edge_detect.yy

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{
"type": 1,
"parent": {
"name": "filter",
"path": "folders/shader/filter.yy",
},
"resourceVersion": "1.0",
"name": "sh_edge_detect",
"tags": [],
"resourceType": "GMShader",
}