Pixel-Composer/scripts/pseudo_regex/pseudo_regex.gml

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function regex_node(val, accept = false) constructor {
self.val = val;
self.accept = accept;
states = {};
static setNext = function(key, node) {
states[$ key] = node;
}
static consume = function(key) {
return struct_has(states, key)? states[$ key] : self;
}
}
function regex_tree(regx) constructor {
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regs = string_splice(regx, ";", false, false);
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static isMatch = function(str) {
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for (var i = 0, n = array_length(regs); i < n; i++) {
var rgx = regs[i];
if(RegexMatch(str, rgx))
return true;
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}
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return false;
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}
}