Pixel-Composer/scripts/node_invert/node_invert.gml

36 lines
1.1 KiB
Plaintext
Raw Normal View History

2022-12-13 09:20:36 +01:00
function Node_Invert(_x, _y, _group = -1) : Node_Processor(_x, _y, _group) constructor {
2022-01-13 05:24:03 +01:00
name = "Invert";
2023-02-14 05:32:32 +01:00
inputs[| 0] = nodeValue("Surface in", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, 0);
2022-01-13 05:24:03 +01:00
2023-02-14 05:32:32 +01:00
inputs[| 1] = nodeValue("Mask", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, 0);
2022-01-13 05:24:03 +01:00
2023-02-14 05:32:32 +01:00
inputs[| 2] = nodeValue("Mix", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 1)
.setDisplay(VALUE_DISPLAY.slider, [0, 1, 0.01]);
inputs[| 3] = nodeValue("Active", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, true);
active_index = 3;
input_display_list = [ 3,
["Surface", true], 0, 1, 2,
]
outputs[| 0] = nodeValue("Surface out", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, noone);
static process_data = function(_outSurf, _data, _output_index, _array_index) {
2022-01-13 05:24:03 +01:00
surface_set_target(_outSurf);
draw_clear_alpha(0, 0);
2023-02-14 05:32:32 +01:00
BLEND_OVERRIDE;
2022-01-13 05:24:03 +01:00
shader_set(sh_invert);
draw_surface_safe(_data[0], 0, 0);
shader_reset();
2023-02-14 05:32:32 +01:00
BLEND_NORMAL;
2022-01-13 05:24:03 +01:00
surface_reset_target();
2023-02-14 05:32:32 +01:00
_outSurf = mask_apply(_data[0], _outSurf, _data[1], _data[2]);
2022-01-13 05:24:03 +01:00
return _outSurf;
}
}