2023-03-19 09:17:39 +01:00
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function Node_Strand_Break(_x, _y, _group = noone) : _Node_Strand_Affector(_x, _y, _group) constructor {
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name = "Strand Break";
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color = COLORS.node_blend_strand;
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icon = THEME.strandSim;
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w = 96;
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inputs[| input_fix_len + 0] = nodeValue("Chance", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 1)
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.setDisplay(VALUE_DISPLAY.slider, [ 0, 1, 0.01 ]);
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2023-03-28 06:58:28 +02:00
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inputs[| input_fix_len + 1] = nodeValue("Seed", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, irandom_range(100000, 999999));
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2023-03-19 09:17:39 +01:00
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array_push(input_display_list,
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["Break", false], input_fix_len + 0, input_fix_len + 1
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);
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static update = function(frame = ANIMATOR.current_frame) {
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var _cha = inputs[| input_fix_len + 0].getValue();
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var _sed = inputs[| input_fix_len + 1].getValue();
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STRAND_EFFECTOR_PRE
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if(_sed && random1D(h.id) < _cha * mulp)
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h.free = true;
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else if(!_sed && random(1) < _cha * mulp)
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h.free = true;
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STRAND_EFFECTOR_POST
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}
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static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) {
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var bbox = drawGetBbox(xx, yy, _s);
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draw_sprite_fit(s_node_strandSim_break, 0, bbox.xc, bbox.yc, bbox.w, bbox.h);
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}
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}
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