mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-11-11 04:54:06 +01:00
14 lines
270 B
Plaintext
14 lines
270 B
Plaintext
|
//
|
||
|
// Simple passthrough fragment shader
|
||
|
//
|
||
|
varying vec2 v_vTexcoord;
|
||
|
varying vec4 v_vColour;
|
||
|
|
||
|
uniform float brightness;
|
||
|
uniform float contrast;
|
||
|
|
||
|
void main() {
|
||
|
vec4 col = v_vColour * texture2D( gm_BaseTexture, v_vTexcoord );
|
||
|
gl_FragColor = vec4(vec3(col.a), 1.);
|
||
|
}
|