Pixel-Composer/scripts/node_VFX_group/node_VFX_group.gml

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function Node_VFX_Group(_x, _y, _group = noone) : Node_Collection(_x, _y, _group) constructor {
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name = "VFX";
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color = COLORS.node_blend_vfx;
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icon = THEME.vfx;
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ungroupable = false;
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if(!LOADING && !APPENDING && !CLONING) {
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var input = nodeBuild("Node_VFX_Spawner", -256, -32, self);
var renderer = nodeBuild("Node_VFX_Renderer", 256, -32, self);
var output = nodeBuild("Node_Group_Output", 256 + 32 * 5, -32, self);
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renderer.inputs[| renderer.input_fix_len].setFrom(input.outputs[| 0]);
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output.inputs[| 0].setFrom(renderer.outputs[| 0]);
}
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PATCH_STATIC
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}