Pixel-Composer/scripts/node_value_trigger/node_value_trigger.gml

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function nodeValue_Trigger(_name, _node, _value, _tooltip = "") { return new NodeValue_Trigger(_name, _node, _value, _tooltip); }
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function NodeValue_Trigger(_name, _node, _value, _tooltip = "") : NodeValue(_name, _node, CONNECT_TYPE.input, VALUE_TYPE.trigger, _value, _tooltip) constructor {
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/////============== GET =============
static getValue = function(_time = CURRENT_FRAME, applyUnit = true, arrIndex = 0, useCache = false, log = false) { //// Get value
getValueRecursive(self.__curr_get_val, _time);
var val = __curr_get_val[0];
var nod = __curr_get_val[1];
return val;
}
static __getAnimValue = function(_time = CURRENT_FRAME) {
return array_empty(animator.values)? 0 : animator.values[0].value;
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}
static arrayLength = arrayLengthSimple;
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}