Pixel-Composer/scripts/node_pack_sprites/node_pack_sprites.gml

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function Node_Pack_Sprites(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
name = "Pack Sprties";
inputs[| 0] = nodeValue("Sprites", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, noone);
inputs[| 1] = nodeValue("Algorithm", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0)
.setDisplay(VALUE_DISPLAY.enum_scroll, [ "Skyline", "Shelf", "Top left", "Best fit" ], { update_hover: false })
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inputs[| 2] = nodeValue("Max width", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 128);
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inputs[| 3] = nodeValue("Max height", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 128);
inputs[| 4] = nodeValue("Spacing", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0);
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outputs[| 0] = nodeValue("Packed image", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, noone);
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outputs[| 1] = nodeValue("Atlas data", self, JUNCTION_CONNECT.output, VALUE_TYPE.atlas, []);
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input_display_list = [
0, 4, 1, 2, 3,
]
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static drawOverlay = function(active, _x, _y, _s, _mx, _my, _snx, _sny) {
var rect = outputs[| 1].getValue();
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var spac = inputs[| 4].getValue();
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draw_set_color(COLORS._main_accent);
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for( var i = 0, n = array_length(rect); i < n; i++ ) {
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var r = rect[i];
draw_rectangle(
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_x + _s * (r.x + spac),
_y + _s * (r.y + spac),
_x + _s * (r.x + r.w - spac),
_y + _s * (r.y + r.h - spac), true);
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}
}
static step = function() {
var algo = inputs[| 1].getValue();
inputs[| 2].setVisible(algo == 1 || algo == 0);
inputs[| 3].setVisible(algo == 2 || algo == 0);
}
static update = function() {
var _inpt = inputs[| 0].getValue();
var _algo = inputs[| 1].getValue();
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var _spac = inputs[| 4].getValue();
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if(!is_array(_inpt) || array_length(_inpt) == 0) return;
var _rects = [];
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for( var i = 0, n = array_length(_inpt); i < n; i++ ) {
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var s = _inpt[i];
if(!is_surface(s)) continue;
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_rects[i] = new spriteAtlasData(0, 0, surface_get_width(s) + _spac * 2,
surface_get_height(s) + _spac * 2, s, i);
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}
var pack;
switch(_algo) {
case 0 :
var _wid = inputs[| 2].getValue();
var _hei = inputs[| 3].getValue();
pack = sprite_pack_skyline(_rects, _wid, _hei);
break;
case 1 :
var _wid = inputs[| 2].getValue();
pack = sprite_pack_shelf(_rects, _wid);
break;
case 2 :
var _hei = inputs[| 3].getValue();
pack = sprite_pack_bottom_left(_rects, _hei);
break;
case 3 :
pack = sprite_pack_best_fit(_rects);
break;
}
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var area = pack[0];
var rect = pack[1];
var atlas = [];
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if(array_length(rect) < array_length(_rects))
noti_warning("Not enought space, packed " + string(array_length(rect)) + " out of " + string(array_length(_rects)) + " images");
var _surf = outputs[| 0].getValue();
_surf = surface_verify(_surf, area.w, area.h, surface_get_format(_inpt[0]));
outputs[| 0].setValue(_surf);
surface_set_target(_surf);
DRAW_CLEAR
BLEND_OVERRIDE
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for( var i = 0, n = array_length(rect); i < n; i++ ) {
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var r = rect[i];
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array_push(atlas, new SurfaceAtlas(r.surface, [ r.x + _spac, r.y + _spac ]));
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draw_surface(r.surface, r.x + _spac, r.y + _spac);
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}
BLEND_NORMAL
surface_reset_target();
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outputs[| 1].setValue(atlas);
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}
}