2022-12-13 09:20:36 +01:00
|
|
|
function Node_BW(_x, _y, _group = -1) : Node_Processor(_x, _y, _group) constructor {
|
2022-01-13 05:24:03 +01:00
|
|
|
name = "BW";
|
|
|
|
|
2022-12-21 02:30:23 +01:00
|
|
|
shader = sh_bw;
|
|
|
|
uniform_exp = shader_get_uniform(shader, "brightness");
|
|
|
|
uniform_con = shader_get_uniform(shader, "contrast");
|
2022-01-13 05:24:03 +01:00
|
|
|
|
|
|
|
inputs[| 0] = nodeValue(0, "Surface in", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, 0);
|
|
|
|
inputs[| 1] = nodeValue(1, "Brightness", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0)
|
|
|
|
.setDisplay(VALUE_DISPLAY.slider, [ -1, 1, 0.01]);
|
|
|
|
|
|
|
|
inputs[| 2] = nodeValue(2, "Contrast", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 1)
|
|
|
|
.setDisplay(VALUE_DISPLAY.slider, [ -1, 4, 0.01]);
|
|
|
|
|
2022-09-21 06:09:40 +02:00
|
|
|
outputs[| 0] = nodeValue(0, "Surface out", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, PIXEL_SURFACE);
|
2022-01-13 05:24:03 +01:00
|
|
|
|
2022-01-18 05:31:19 +01:00
|
|
|
static process_data = function(_outSurf, _data, _output_index) {
|
2022-01-13 05:24:03 +01:00
|
|
|
var _exp = _data[1];
|
|
|
|
var _con = _data[2];
|
|
|
|
surface_set_target(_outSurf);
|
|
|
|
draw_clear_alpha(0, 0);
|
|
|
|
BLEND_ADD
|
|
|
|
|
2022-12-21 02:30:23 +01:00
|
|
|
shader_set(shader);
|
2022-01-13 05:24:03 +01:00
|
|
|
shader_set_uniform_f(uniform_exp, _exp);
|
|
|
|
shader_set_uniform_f(uniform_con, _con);
|
|
|
|
draw_surface_safe(_data[0], 0, 0);
|
|
|
|
shader_reset();
|
|
|
|
|
|
|
|
BLEND_NORMAL
|
|
|
|
surface_reset_target();
|
|
|
|
|
|
|
|
return _outSurf;
|
|
|
|
}
|
|
|
|
}
|