Pixel-Composer/scripts/font_loader/font_loader.gml

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globalvar FONT_ISLOADED, f_h1, f_h3, f_h5, f_p0, f_p0b, f_p1, f_p2, f_p3, f_code;
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FONT_ISLOADED = false;
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function _font_path(rel) {
rel = string_replace_all(rel, "./", "");
var defPath = $"{DIRECTORY}themes/{PREF_MAP[? "theme"]}/fonts/{rel}";
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if(LOCALE.fontDir == noone)
return defPath;
var overridePath = $"{LOCALE.fontDir}{rel}";
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if(file_exists(overridePath))
return overridePath;
return defPath;
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}
function _font_load_from_struct(str, def) {
var path = _font_path(str.path);
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if(!file_exists(path)) {
noti_status("Font resource " + string(path), " not found. Rollback to default font.");
return def;
}
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font_add_enable_aa(THEME_VALUE.font_aa);
var _font = font_add(path, str.size * UI_SCALE, false, false, 0, 0);
//font_enable_sdf(_font, true);
return _font;
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}
function font_clear(font) { if(font_exists(font)) font_delete(font); }
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function loadFonts() {
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if(FONT_ISLOADED) {
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font_clear(f_h3);
font_clear(f_h5);
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font_clear(f_p0);
font_clear(f_p0b);
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font_clear(f_p1);
font_clear(f_p2);
font_clear(f_p3);
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font_clear(f_code);
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}
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var path = _font_path("./fonts.json");
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if(!file_exists(path)) {
noti_status("Font not defined at " + path + ", rollback to default fonts.");
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f_h1 = _f_h1;
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f_h3 = _f_h3;
f_h5 = _f_h5;
f_p0 = _f_p0;
f_p0b = _f_p0b;
f_p1 = _f_p1;
f_p2 = _f_p2;
f_p3 = _f_p3;
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f_code = _f_code;
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FONT_ISLOADED = false;
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return;
}
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var s = file_text_read_all(path);
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var fontDef = json_try_parse(s);
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f_h1 = _font_load_from_struct(fontDef.h1, _f_h1);
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f_h3 = _font_load_from_struct(fontDef.h3, _f_h3);
f_h5 = _font_load_from_struct(fontDef.h5, _f_h5);
f_p0 = _font_load_from_struct(fontDef.p0, _f_p0);
f_p0b = _font_load_from_struct(fontDef.p0b, _f_p0b);
f_p1 = _font_load_from_struct(fontDef.p1, _f_p1);
f_p2 = _font_load_from_struct(fontDef.p2, _f_p2);
f_p3 = _font_load_from_struct(fontDef.p3, _f_p3);
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f_code = _font_load_from_struct(fontDef.code, _f_code);
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FONT_ISLOADED = true;
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}