Pixel-Composer/scripts/node_websocket_sender/node_websocket_sender.gml

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function Node_Websocket_Sender(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
name = "Websocket Sender";
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newInput(0, nodeValue_Int("Port", self, 22800));
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newInput(1, nodeValue_Enum_Scroll("Data type", self, 0, [ "Struct", "Surface", "File", "Buffer" ]));
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newInput(2, nodeValue_Struct("Struct", self, {}));
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newInput(3, nodeValue_Surface("Surface", self));
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newInput(4, nodeValue_Path("Path", self, ""))
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.setDisplay(VALUE_DISPLAY.path_load)
.nonValidate();
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newInput(5, nodeValue_Text("Target", self, "127.0.0.1"));
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newInput(6, nodeValue_Buffer("Buffer", self, noone));
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input_display_list = [ 5, 0, 1, 2, 3, 4, 6 ];
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port = 0;
url = "";
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connected = false;
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callbackMap = {};
attributes.network_timeout = 1000;
array_push(attributeEditors, "Network");
array_push(attributeEditors, [ "Connection timeout", function() { return attributes.network_timeout; },
new textBox(TEXTBOX_INPUT.number, function(val) {
attributes.network_timeout = val;
network_set_config(network_config_connect_timeout, val);
}) ]);
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static connectTo = function(newPort, newUrl, params) {
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logNode($"Connecting to {newUrl}:{newPort}");
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if(ds_map_exists(PORT_MAP, port))
array_remove(PORT_MAP[? port], self);
port = newPort;
url = newUrl;
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if(ds_map_exists(NETWORK_CLIENTS, port))
network_destroy(NETWORK_CLIENTS[? port]);
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var socket = network_create_socket(network_socket_ws);
if(socket < 0) {
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var _txt = "Websocket sender: Fail to create new socket.";
logNode(_txt); noti_warning(_txt);
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return;
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}
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var _conId = network_connect_raw_async(socket, url, port);
PORT_MAP[? _conId] = self;
callbackMap[$ _conId] = params;
NETWORK_CLIENTS[? _conId] = socket;
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logNode($"Connected to {newUrl}:{newPort}");
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}
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setTrigger(1, __txt("Resend"), [ THEME.refresh_icon, 1, COLORS._main_value_positive ], function() { triggerRender(); });
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static sendCall = function(ID, params) {
var network = ds_map_try_get(NETWORK_CLIENTS, ID, noone);
if(network < 0) {
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var _txt = "Websocket sender: No client.";
logNode(_txt); noti_warning(_txt);
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return;
}
var content = params.content;
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var res = network_send_raw(network, content, buffer_get_size(content));
if(res < 0) {
var _txt = "Websocket sender: Send error.";
logNode(_txt); noti_warning(_txt);
}
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}
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static asyncPackets = function(_async_load) {
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if(!active) return;
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var aid = async_load[? "id"];
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var type = async_load[? "type"];
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if(type == network_type_non_blocking_connect) {
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var _txt = $"Websocket sender: Connected at port {port} on node {display_name}";
logNode(_txt); noti_status(_txt);
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connected = true;
var callBack = callbackMap[$ aid];
sendCall(aid, callBack);
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}
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}
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static step = function() {
var _type = getInputData(1);
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inputs[2].setVisible(_type == 0, _type == 0);
inputs[3].setVisible(_type == 1, _type == 1);
inputs[4].setVisible(_type == 2, _type == 2);
inputs[6].setVisible(_type == 3, _type == 3);
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}
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static update = function(frame = CURRENT_FRAME) {
var _port = getInputData(0);
var _target = getInputData(5);
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var _type = getInputData(1);
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var _buff, res;
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var params = {};
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switch(_type) {
case 0 :
var _stru = getInputData(2);
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var _str = json_stringify(_stru);
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_buff = buffer_from_string(_str);
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break;
case 1 :
var _surf = getInputData(3);
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if(!is_surface(_surf)) return;
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_buff = buffer_from_surface(_surf);
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break;
case 2 :
var _path = getInputData(4);
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if(!file_exists_empty(_path)) return;
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_buff = buffer_from_file(_path);
break;
case 3 :
_buff = getInputData(6);
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if(!buffer_exists(_buff)) return;
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break;
}
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params.content = _buff;
connectTo(_port, _target, params);
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}
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static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) {
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var bbox = drawGetBbox(xx, yy, _s);
var network = ds_map_try_get(NETWORK_CLIENTS, port, noone);
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var cc = CDEF.lime, aa = 1;
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var _y0 = bbox.y0 + ui(16);
var _y1 = bbox.y1 - ui(16);
var _ts = _s * 0.75;
draw_set_text(f_code, fa_center, fa_top, COLORS._main_text);
draw_set_alpha(0.75);
draw_text_add(bbox.xc, bbox.y0, $"Port {port}", _ts);
draw_set_alpha(1);
draw_sprite_fit(THEME.node_websocket_send, 0, bbox.xc, (_y0 + _y1) / 2, bbox.w, _y1 - _y0, cc, aa);
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}
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static postApplyDeserialize = function() {
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if(struct_has(attributes, "network_timeout")) network_set_config(network_config_connect_timeout, attributes.network_timeout);
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}
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}