Pixel-Composer/scripts/node_array_add/node_array_add.gml

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function Node_Array_Add(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
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name = "Array Add";
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setDimension(96, 32 + 24);
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inputs[| 0] = nodeValue("Array", self, JUNCTION_CONNECT.input, VALUE_TYPE.any, 0)
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.setVisible(true, true);
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inputs[| 1] = nodeValue("Spread array", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, false )
.rejectArray();
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outputs[| 0] = nodeValue("Output", self, JUNCTION_CONNECT.output, VALUE_TYPE.integer, 0);
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input_display_list = [ 1, 0 ];
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static createNewInput = function() {
var index = ds_list_size(inputs);
inputs[| index] = nodeValue("Value", self, JUNCTION_CONNECT.input, VALUE_TYPE.any, -1 )
.setVisible(true, true);
array_push(input_display_list, index);
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return inputs[| index];
}
setDynamicInput(1);
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static update = function(frame = CURRENT_FRAME) {
var _arr = getInputData(0);
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if(inputs[| 0].value_from == noone) {
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inputs[| 0].setType(VALUE_TYPE.any);
outputs[| 0].setType(VALUE_TYPE.any);
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return;
}
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if(!is_array(_arr)) return;
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var _type = inputs[| 0].value_from.type;
var spd = getInputData(1);
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inputs[| 0].setType(_type);
outputs[| 0].setType(_type);
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var _out = array_clone(_arr);
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for( var i = input_fix_len; i < ds_list_size(inputs); i += data_length ) {
var _val = getInputData(i);
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inputs[| i].setType(_type);
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if(is_array(_val) && spd) array_append(_out, _val);
else array_push(_out, _val);
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}
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outputs[| 0].setValue(_out);
}
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static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) {
var bbox = drawGetBbox(xx, yy, _s);
draw_sprite_fit(s_node_array_add, 0, bbox.xc, bbox.yc, bbox.w, bbox.h);
}
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}