Pixel-Composer/scripts/__d3d11_shader/__d3d11_shader.yy

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{
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"$GMScript":"v1",
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"%Name":"__d3d11_shader",
"isCompatibility":false,
"isDnD":false,
"name":"__d3d11_shader",
"parent":{
"name":"GMD3D11",
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"path":"folders/__extensions/GMD3D11.yy",
},
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"resourceType":"GMScript",
"resourceVersion":"2.0",
}