Pixel-Composer/objects/o_dialog_arrayBox/Draw_64.gml

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/// @description init
#region draw
draw_sprite_stretched(THEME.textbox, 3, dialog_x, dialog_y, dialog_w, dialog_h);
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sc_content.setActiveFocus(sHOVER, sFOCUS);
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sc_content.draw(dialog_x, dialog_y);
draw_sprite_stretched(THEME.textbox, 1, dialog_x, dialog_y, dialog_w, dialog_h);
#endregion