Pixel-Composer/scripts/node_feedback_inline/node_feedback_inline.gml

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function Node_Feedback_Inline(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
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name = "Feedback";
color = COLORS.node_blend_feedback;
icon = THEME.feedback;
icon_24 = THEME.feedback_24;
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w = 0;
h = 0;
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is_root = false;
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selectable = false;
update_on_frame = true;
draw_line_feed = true;
draw_line_shift_x = 0;
draw_line_shift_y = 0;
draw_line_thick = 1;
draw_line_shift_hover = false;
attributes.junc_in = [ "", 0 ];
attributes.junc_out = [ "", 0 ];
junc_in = noone;
junc_out = noone;
value_buffer = noone;
static bypassConnection = function() { #region
return CURRENT_FRAME > 0;
} #endregion
static bypassNextNode = function() { #region
return false;
} #endregion
static getNextNode = function() { return [] };
static scanJunc = function() { #region
var node_in = PROJECT.nodeMap[? attributes.junc_in[0]];
var node_out = PROJECT.nodeMap[? attributes.junc_out[0]];
junc_in = node_in? node_in.inputs[| attributes.junc_in[1]] : noone;
junc_out = node_out? node_out.outputs[| attributes.junc_out[1]] : noone;
if(junc_in) junc_in.value_from_loop = self;
if(junc_out) array_push(junc_out.value_to_loop, self);
} #endregion
static updateValue = function() { #region
var type = junc_out.type;
var val = junc_out.getValue();
switch(type) {
case VALUE_TYPE.surface :
surface_array_free(value_buffer);
value_buffer = surface_array_clone(val);
break;
default :
value_buffer = variable_clone(val);
break;
}
} #endregion
static getValue = function() { #region
return [ value_buffer, junc_out ];
} #endregion
static drawConnections = function(params = {}) { #region
if(!active) return;
if(!junc_in || !junc_out) return;
if(!junc_in.node.active || !junc_out.node.active) return;
if(drawJuncConnection(junc_out, junc_in, params, self))
return self;
} #endregion
static drawNode = function(_x, _y, _mx, _my, _s, display_parameter = noone) {}
static pointIn = function(_x, _y, _mx, _my, _s) { return false; }
static postDeserialize = function() { #region
scanJunc();
} #endregion
static onDestroy = function() { #region
if(junc_in) junc_in.value_from_loop = noone;
if(junc_out) array_remove(junc_out.value_to_loop, self);
} #endregion
}