Pixel-Composer/scripts/dialog_management/dialog_management.gml

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function dialogCall(_dia, _x = noone, _y = noone, param = {}, create = false) {
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if(_x == noone) _x = WIN_SW / 2;
if(_y == noone) _y = WIN_SH / 2;
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var dia = !create && instance_exists(_dia)? instance_find(_dia, 0) : instance_create_depth(_x, _y, 0, _dia);
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dia.x = _x;
dia.y = _y;
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dia.xstart = _x;
dia.ystart = _y;
dia.resetPosition();
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var args = variable_struct_get_names(param);
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for( var i = 0, n = array_length(args); i < n; i++ )
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variable_instance_set(dia, args[i], variable_struct_get(param, args[i]));
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setFocus(dia.id, "Dialog");
return dia;
}
function dialogPanelCall(_panel, _x = noone, _y = noone) {
if(_x == noone) _x = WIN_SW / 2;
if(_y == noone) _y = WIN_SH / 2;
var dia = instance_create_depth(_x, _y, 0, o_dialog_panel);
dia.setContent(_panel);
dia.x = _x;
dia.y = _y;
dia.xstart = _x;
dia.ystart = _y;
dia.resetPosition();
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setFocus(dia.id, "Dialog");
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return dia;
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}