2024-03-19 09:49:29 +01:00
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function Node_Smoke_Turbulence(_x, _y, _group = noone) : Node_Smoke(_x, _y, _group) constructor {
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2023-02-14 02:48:33 +01:00
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name = "Turbulence";
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2024-03-28 14:18:02 +01:00
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setDimension(96, 96);
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2023-02-14 02:48:33 +01:00
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2023-12-22 08:42:02 +01:00
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manual_ungroupable = false;
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2023-12-29 14:30:54 +01:00
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inputs[| 0] = nodeValue("Domain", self, JUNCTION_CONNECT.input, VALUE_TYPE.sdomain, noone)
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2023-02-14 02:48:33 +01:00
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.setVisible(true, true);
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2024-03-24 10:02:54 +01:00
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inputs[| 1] = nodeValue("Effect area", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, DEF_AREA)
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2024-03-31 05:36:11 +02:00
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.setDisplay(VALUE_DISPLAY.area, { useShape : false });
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2023-02-14 02:48:33 +01:00
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inputs[| 2] = nodeValue("Strength", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0.10)
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2023-10-02 08:57:44 +02:00
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.setDisplay(VALUE_DISPLAY.slider, { range: [-1, 1, 0.01] });
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2023-02-14 02:48:33 +01:00
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inputs[| 3] = nodeValue("Scale", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 4)
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2023-10-02 08:57:44 +02:00
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.setDisplay(VALUE_DISPLAY.slider, { range: [1, 16, 0.01] });
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2023-02-14 02:48:33 +01:00
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2024-05-17 09:01:36 +02:00
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inputs[| 4] = nodeValue("Seed", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, seed_random(6))
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2024-06-08 06:31:21 +02:00
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.setDisplay(VALUE_DISPLAY._default, { side_button : button(function() { randomize(); inputs[| 4].setValue(seed_random(6)); }).setIcon(THEME.icon_random, 0, COLORS._main_icon) });
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2023-02-14 02:48:33 +01:00
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inputs[| 5] = nodeValue("Mode", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0)
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.setDisplay(VALUE_DISPLAY.enum_button, [ "Override", "Add" ]);
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input_display_list = [
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["Domain", false], 0,
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["Turbulence", false], 5, 1, 2, 4, 3
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];
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2023-12-29 14:30:54 +01:00
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outputs[| 0] = nodeValue("Domain", self, JUNCTION_CONNECT.output, VALUE_TYPE.sdomain, noone);
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2023-02-14 02:48:33 +01:00
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2024-03-14 14:35:19 +01:00
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static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) {
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inputs[| 1].drawOverlay(hover, active, _x, _y, _s, _mx, _my, _snx, _sny);
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2023-02-14 02:48:33 +01:00
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}
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2023-10-09 16:07:33 +02:00
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static update = function(frame = CURRENT_FRAME) {
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2023-02-14 02:48:33 +01:00
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var _dom = inputs[| 0].getValue(frame);
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var _are = inputs[| 1].getValue(frame);
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var _str = inputs[| 2].getValue(frame);
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var _sca = inputs[| 3].getValue(frame);
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var _sed = inputs[| 4].getValue(frame);
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var _mod = inputs[| 5].getValue(frame);
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2023-10-07 09:09:18 +02:00
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FLUID_DOMAIN_CHECK
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2023-02-14 02:48:33 +01:00
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outputs[| 0].setValue(_dom);
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var vSurface = surface_create_size(_dom.sf_velocity);
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surface_set_target(vSurface)
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draw_clear_alpha(0., 0.);
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shader_set(sh_fd_turbulence);
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BLEND_OVERRIDE;
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2024-06-24 13:49:54 +02:00
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shader_set_uniform_f(shader_get_uniform(sh_fd_turbulence, "scale"), _sca);
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shader_set_uniform_f(shader_get_uniform(sh_fd_turbulence, "seed"), _sed);
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2023-02-14 02:48:33 +01:00
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shader_set_uniform_f(shader_get_uniform(sh_fd_turbulence, "strength"), _str);
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draw_sprite_stretched(s_fx_pixel, 0, _are[0] - _are[2], _are[1] - _are[3], _are[2] * 2, _are[3] * 2);
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BLEND_NORMAL;
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shader_reset();
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surface_reset_target();
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2023-10-09 16:07:33 +02:00
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fd_rectangle_set_target(_dom, _mod? FD_TARGET_TYPE.ADD_VELOCITY : FD_TARGET_TYPE.REPLACE_VELOCITY);
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2024-07-10 03:45:25 +02:00
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draw_surface_safe(vSurface);
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2023-10-09 16:07:33 +02:00
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fd_rectangle_reset_target(_dom);
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2023-02-14 02:48:33 +01:00
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surface_free(vSurface);
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}
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2023-03-05 07:16:44 +01:00
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static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) {
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2023-02-14 02:48:33 +01:00
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var bbox = drawGetBbox(xx, yy, _s);
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2023-11-10 11:32:46 +01:00
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draw_sprite_fit(s_node_smokeSim_turbulence, 0, bbox.xc, bbox.yc, bbox.w, bbox.h);
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2023-02-14 02:48:33 +01:00
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}
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}
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