Pixel-Composer/scripts/node_blur_simple/node_blur_simple.gml

96 lines
3.7 KiB
Text
Raw Normal View History

2023-02-28 09:43:01 +01:00
function Node_Blur_Simple(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor {
2024-01-23 14:40:03 +01:00
name = "Non-Uniform Blur";
2022-12-27 04:00:50 +01:00
2024-03-14 14:35:19 +01:00
inputs[| 0] = nodeValue("Surface in", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, noone);
2023-02-14 05:32:32 +01:00
inputs[| 1] = nodeValue("Size", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 3)
2024-03-24 04:58:08 +01:00
.setDisplay(VALUE_DISPLAY.slider, { range: [1, 32, 0.1] });
2022-12-27 04:00:50 +01:00
2023-02-14 05:32:32 +01:00
inputs[| 2] = nodeValue("Oversample mode", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0, "How to deal with pixel outside the surface.\n - Empty: Use empty pixel\n - Clamp: Repeat edge pixel\n - Repeat: Repeat texture.")
2022-12-27 04:00:50 +01:00
.setDisplay(VALUE_DISPLAY.enum_scroll, [ "Empty", "Clamp", "Repeat" ]);
2024-03-14 14:35:19 +01:00
inputs[| 3] = nodeValue("Blur mask", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, noone);
2022-12-27 04:00:50 +01:00
2023-02-14 05:32:32 +01:00
inputs[| 4] = nodeValue("Override color", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, false, "Replace all color while keeping the alpha. Used to\nfix grey outline when bluring transparent pixel.");
2023-01-17 08:11:55 +01:00
2023-02-14 05:32:32 +01:00
inputs[| 5] = nodeValue("Color", self, JUNCTION_CONNECT.input, VALUE_TYPE.color, c_black);
2023-01-17 08:11:55 +01:00
2024-03-14 14:35:19 +01:00
inputs[| 6] = nodeValue("Mask", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, noone);
2023-02-14 05:32:32 +01:00
inputs[| 7] = nodeValue("Mix", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 1)
.setDisplay(VALUE_DISPLAY.slider);
2023-02-14 05:32:32 +01:00
inputs[| 8] = nodeValue("Active", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, true);
active_index = 8;
inputs[| 9] = nodeValue("Channel", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0b1111)
.setDisplay(VALUE_DISPLAY.toggle, { data: array_create(4, THEME.inspector_channel) });
2023-11-24 10:41:53 +01:00
__init_mask_modifier(6); // inputs 10, 11,
2024-03-02 10:08:44 +01:00
inputs[| 12] = nodeValue("Gradient", self, JUNCTION_CONNECT.input, VALUE_TYPE.gradient, new gradientObject([ c_black, c_white ]) )
.setMappable(13);
inputs[| 13] = nodeValueMap("Gradient map", self);
inputs[| 14] = nodeValueGradientRange("Gradient map range", self, inputs[| 1]);
inputs[| 15] = nodeValue("Use Gradient", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, false);
inputs[| 16] = nodeValue("Gamma Correction", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, false);
input_display_list = [ 8, 9,
2023-11-24 10:41:53 +01:00
["Surfaces", true], 0, 6, 7, 10, 11,
["Blur", false], 1, 3, 4, 5, 16,
2024-03-02 10:08:44 +01:00
["Effects", false, 15], 12, 13, 14,
2022-12-27 04:00:50 +01:00
];
2023-02-14 05:32:32 +01:00
outputs[| 0] = nodeValue("Surface out", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, noone);
2022-12-27 04:00:50 +01:00
2023-03-19 09:17:39 +01:00
attribute_surface_depth();
2023-03-21 03:01:53 +01:00
attribute_oversample();
2023-03-19 09:17:39 +01:00
2023-11-24 10:41:53 +01:00
static step = function() { #region
__step_mask_modifier();
2024-03-02 10:08:44 +01:00
inputs[| 12].mappableStep();
2023-11-24 10:41:53 +01:00
} #endregion
2023-09-14 16:29:39 +02:00
static processData = function(_outSurf, _data, _output_index, _array_index) { #region
2022-12-27 04:00:50 +01:00
if(!is_surface(_data[0])) return _outSurf;
var _size = _data[1];
2023-06-13 14:42:06 +02:00
var _samp = struct_try_get(attributes, "oversample");
2022-12-27 04:00:50 +01:00
var _mask = _data[3];
2023-01-17 08:11:55 +01:00
var _isovr = _data[4];
var _overc = _data[5];
2023-02-14 05:32:32 +01:00
var _msk = _data[6];
var _mix = _data[7];
2024-03-02 10:08:44 +01:00
var _useGrd = _data[15];
var _gam = _data[16];
2023-01-17 08:11:55 +01:00
inputs[| 5].setVisible(_isovr);
2022-12-27 04:00:50 +01:00
2024-01-09 03:39:40 +01:00
surface_set_shader(_outSurf, sh_blur_simple);
2024-03-02 10:08:44 +01:00
shader_set_i("useGradient", _useGrd);
shader_set_gradient(_data[12], _data[13], _data[14], inputs[| 12]);
2024-01-09 03:39:40 +01:00
shader_set_f("dimension", surface_get_width_safe(_data[0]), surface_get_height_safe(_data[0]));
shader_set_f("size", _size);
shader_set_i("sampleMode", _samp);
shader_set_i("gamma", _gam);
2022-12-27 04:00:50 +01:00
2024-01-09 03:39:40 +01:00
shader_set_i("overrideColor", _isovr);
shader_set_color("overColor", _overc);
2022-12-27 04:00:50 +01:00
2024-01-09 03:39:40 +01:00
shader_set_i("useMask", is_surface(_mask));
shader_set_surface("mask", _mask);
2022-12-27 04:00:50 +01:00
2024-01-09 03:39:40 +01:00
draw_surface_safe(_data[0]);
surface_reset_shader();
2022-12-27 04:00:50 +01:00
2023-11-24 10:41:53 +01:00
__process_mask_modifier(_data);
2023-02-14 05:32:32 +01:00
_outSurf = mask_apply(_data[0], _outSurf, _msk, _mix);
_outSurf = channel_apply(_data[0], _outSurf, _data[9]);
2023-02-14 05:32:32 +01:00
2022-12-27 04:00:50 +01:00
return _outSurf;
2023-09-14 16:29:39 +02:00
} #endregion
2022-12-27 04:00:50 +01:00
}