Pixel-Composer/scripts/node_cache_array/node_cache_array.gml

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function Node_Cache_Array(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
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name = "Cache Array";
use_cache = true;
inputs[| 0] = nodeValue("Surface in", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, 0);
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inputs[| 1] = nodeValue("Start frame", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, -1, "Frame index to start caching, set to -1 to start at the first frame.");
inputs[| 2] = nodeValue("Stop frame", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, -1, "Frame index to stop caching (inclusive), set to -1 to stop at the last frame.");
inputs[| 3] = nodeValue("Step", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 1, "Cache every N frames, set to 1 to cache every frame.");
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outputs[| 0] = nodeValue("Cache array", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, []);
input_display_list = [
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["Surface", true], 0,
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["Range", false], 1, 2, 3,
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];
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cache_loading = false;
cache_content = "";
cache_loading_progress = 0;
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insp2UpdateTooltip = "Clear cache";
insp2UpdateIcon = [ THEME.cache, 0, COLORS._main_icon ];
static onInspector2Update = function() { clearCache(); }
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static step = function() {
if(cache_loading) {
cached_output[cache_loading_progress] = surface_array_deserialize(cache_content, cache_loading_progress);
cache_result[cache_loading_progress] = true;
cache_loading_progress++;
if(cache_loading_progress == ANIMATOR.frames_total) {
cache_loading = false;
update();
}
}
}
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static update = function() {
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var ss = [];
var str = inputs[| 1].getValue();
var lst = inputs[| 2].getValue();
var stp = inputs[| 3].getValue();
if(str == -1) str = 0;
if(lst == -1) lst = ANIMATOR.frames_total;
if(lst > str && stp > 0)
for( var i = str; i <= lst; i += stp ) {
if(cacheExist(i))
array_push(ss, cached_output[i]);
}
outputs[| 0].setValue(ss);
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if(!ANIMATOR.is_playing) return;
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if(!inputs[| 0].value_from) return;
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var _surf = inputs[| 0].getValue();
cacheCurrentFrame(_surf);
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}
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static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) {
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if(cache_loading)
draw_sprite_ui(THEME.loading, 0, xx + w * _s / 2, yy + h * _s / 2, _s, _s, current_time / 2, COLORS._main_icon, 1);
}
static doSerialize = function(_map) {
_map[? "cache"] = surface_array_serialize(cached_output);
}
static postDeserialize = function() {
if(!ds_map_exists(load_map, "cache")) return;
cache_content = load_map[? "cache"];
cache_loading_progress = 0;
cache_loading = true;
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}
}