2023-05-16 21:28:16 +02:00
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function Node_Array_Copy(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
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name = "Array Copy";
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previewable = false;
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w = 96;
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h = 32 + 24;
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min_h = h;
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inputs[| 0] = nodeValue("Array", self, JUNCTION_CONNECT.input, VALUE_TYPE.any, 0)
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.setArrayDepth(1)
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.setVisible(true, true);
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inputs[| 1] = nodeValue("Starting Index", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0);
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2023-05-22 20:31:55 +02:00
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inputs[| 2] = nodeValue("Size", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 1);
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2023-05-16 21:28:16 +02:00
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outputs[| 0] = nodeValue("Array", self, JUNCTION_CONNECT.output, VALUE_TYPE.any, 0)
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.setArrayDepth(1);
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static step = function() {
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var _typ = VALUE_TYPE.any;
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if(inputs[| 0].value_from != noone) _typ = inputs[| 0].value_from.type;
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inputs[| 0].type = _typ;
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outputs[| 0].type = _typ;
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}
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static update = function(frame = ANIMATOR.current_frame) {
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var _arr = inputs[| 0].getValue();
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var _ind = inputs[| 1].getValue();
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var _siz = inputs[| 2].getValue();
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if(!is_array(_arr)) return;
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var res = [];
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for( var i = 0; i < _siz; i++ )
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res[i] = array_safe_get(_arr, _ind + i);
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outputs[| 0].setValue(res);
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}
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static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) {
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}
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}
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