Pixel-Composer/shaders/sh_3d_depth/sh_3d_depth.yy

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{
"resourceType": "GMShader",
"resourceVersion": "1.0",
"name": "sh_3d_depth",
"parent": {
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"name": "legacy",
"path": "folders/shader/3d/legacy.yy",
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},
"type": 1,
}