Pixel-Composer/scripts/node_skew/node_skew.gml

89 lines
2.9 KiB
Text
Raw Normal View History

2023-02-28 09:43:01 +01:00
function Node_Skew(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor {
2022-12-13 14:11:39 +01:00
name = "Skew";
2024-08-18 13:13:40 +02:00
newInput(0, nodeValue_Surface("Surface in", self));
newInput(1, nodeValue_Enum_Button("Axis", self, 0, ["x", "y"]));
2022-12-13 14:11:39 +01:00
2024-08-18 09:13:41 +02:00
newInput(2, nodeValue_Float("Strength", self, 0))
2023-12-22 14:46:54 +01:00
.setDisplay(VALUE_DISPLAY.slider, { range: [-1, 1, 0.01] })
.setMappable(12);
2022-12-13 14:11:39 +01:00
2024-08-18 13:13:40 +02:00
newInput(3, nodeValue_Bool("Wrap", self, false));
2022-12-13 14:11:39 +01:00
2024-08-18 09:13:41 +02:00
newInput(4, nodeValue_Vec2("Center", self, [0, 0] , { side_button : button(function() { centerAnchor(); }).setIcon(THEME.anchor).setTooltip(__txt("Set to center")) }));
2022-12-13 14:11:39 +01:00
2024-08-18 09:13:41 +02:00
newInput(5, nodeValue_Enum_Scroll("Oversample mode", self, 0, [ "Empty", "Clamp", "Repeat" ]))
2024-08-07 11:48:39 +02:00
.setTooltip("How to deal with pixel outside the surface.\n - Empty: Use empty pixel\n - Clamp: Repeat edge pixel\n - Repeat: Repeat texture.");
2022-12-27 04:00:50 +01:00
2024-08-18 13:13:40 +02:00
newInput(6, nodeValue_Surface("Mask", self));
2023-02-14 05:32:32 +01:00
2024-08-18 09:13:41 +02:00
newInput(7, nodeValue_Float("Mix", self, 1))
.setDisplay(VALUE_DISPLAY.slider);
2023-02-14 05:32:32 +01:00
2024-08-18 13:13:40 +02:00
newInput(8, nodeValue_Bool("Active", self, true));
2023-02-14 05:32:32 +01:00
active_index = 8;
2023-12-22 14:46:54 +01:00
2024-08-18 13:13:40 +02:00
newInput(9, nodeValue_Toggle("Channel", self, 0b1111, { data: array_create(4, THEME.inspector_channel) }));
2023-12-22 14:46:54 +01:00
2023-11-24 10:41:53 +01:00
__init_mask_modifier(6); // inputs 10, 11
2023-12-23 09:39:55 +01:00
//////////////////////////////////////////////////////////////////////////////////////////////////
2024-08-18 13:13:40 +02:00
newInput(12, nodeValueMap("Strength map", self));
2023-12-23 09:39:55 +01:00
//////////////////////////////////////////////////////////////////////////////////////////////////
2023-12-22 14:46:54 +01:00
input_display_list = [ 8, 9,
2023-11-24 10:41:53 +01:00
["Surfaces", true], 0, 6, 7, 10, 11,
2023-12-22 14:46:54 +01:00
["Skew", false], 1, 2, 12, 4,
2022-12-13 14:11:39 +01:00
]
2024-09-04 03:57:11 +02:00
newOutput(0, nodeValue_Output("Surface out", self, VALUE_TYPE.surface, noone));
2022-12-13 14:11:39 +01:00
2023-03-19 09:17:39 +01:00
attribute_surface_depth();
2023-03-21 03:01:53 +01:00
attribute_oversample();
attribute_interpolation();
2024-08-18 13:13:40 +02:00
static centerAnchor = function() {
2022-12-13 14:11:39 +01:00
if(!is_surface(current_data[0])) return;
2023-09-08 21:37:36 +02:00
var ww = surface_get_width_safe(current_data[0]);
var hh = surface_get_height_safe(current_data[0]);
2022-12-13 14:11:39 +01:00
2024-08-08 06:57:51 +02:00
inputs[4].setValue([ww / 2, hh / 2]);
2024-08-18 13:13:40 +02:00
}
2022-12-13 14:11:39 +01:00
2024-08-18 13:13:40 +02:00
static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) {
PROCESSOR_OVERLAY_CHECK
2024-07-02 12:18:32 +02:00
var _hov = false;
2024-08-08 06:57:51 +02:00
var hv = inputs[4].drawOverlay(hover, active, _x, _y, _s, _mx, _my, _snx, _sny); _hov |= hv;
2024-07-02 12:18:32 +02:00
return _hov;
2024-08-18 13:13:40 +02:00
}
2022-12-13 14:11:39 +01:00
2024-08-18 13:13:40 +02:00
static step = function() {
2023-11-24 10:41:53 +01:00
__step_mask_modifier();
2023-12-22 14:46:54 +01:00
2024-08-08 06:57:51 +02:00
inputs[2].mappableStep();
2024-08-18 13:13:40 +02:00
}
2023-11-24 10:41:53 +01:00
2024-08-18 13:13:40 +02:00
static processData = function(_outSurf, _data, _output_index, _array_index) {
2023-06-13 14:42:06 +02:00
var _samp = struct_try_get(attributes, "oversample");
2022-12-13 14:11:39 +01:00
2023-08-12 12:35:35 +02:00
surface_set_shader(_outSurf, sh_skew);
2023-03-21 03:01:53 +01:00
shader_set_interpolation(_data[0]);
2023-08-12 12:35:35 +02:00
shader_set_dim("dimension", _data[0]);
2024-06-24 13:49:54 +02:00
shader_set_2("center", _data[4]);
2023-12-23 09:39:55 +01:00
shader_set_i("axis", _data[1]);
2024-08-08 06:57:51 +02:00
shader_set_f_map("amount", _data[2], _data[12], inputs[2]);
2023-08-12 12:35:35 +02:00
shader_set_i("sampleMode", _samp);
draw_surface_safe(_data[0]);
2023-03-21 03:01:53 +01:00
surface_reset_shader();
2022-12-13 14:11:39 +01:00
2023-11-24 10:41:53 +01:00
__process_mask_modifier(_data);
2023-02-14 05:32:32 +01:00
_outSurf = mask_apply(_data[0], _outSurf, _data[6], _data[7]);
_outSurf = channel_apply(_data[0], _outSurf, _data[9]);
2023-02-14 05:32:32 +01:00
2022-12-13 14:11:39 +01:00
return _outSurf;
2024-08-18 13:13:40 +02:00
}
2022-12-13 14:11:39 +01:00
}