Pixel-Composer/scripts/__node/__node.gml

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function __Node_Base(x, y) constructor {
self.x = x;
self.y = y;
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display_name = "";
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inputs = ds_list_create();
outputs = ds_list_create();
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input_value_map = {};
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active_index = -1;
preview_index = 0;
anim_priority = -999;
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static step = function() {}
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static update = function(frame = CURRENT_FRAME) {}
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static valueUpdate = function(index) {}
static triggerRender = function() {}
static onValidate = function() {}
static onDestroy = function() {}
static clearCache = function() {}
static clearCacheForward = function() {}
static serialize = function() {}
static deserialize = function(_map) {}
}