Pixel-Composer/scripts/__node_template/__node_template.gml

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function Node_Template(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
name = "";
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inputs[| 0] = nodeValue_Surface("", self);
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outputs[| 0] = nodeValue_Output("", self, VALUE_TYPE.surface, noone);
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input_display_list = [ 0 ];
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static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) {}
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static step = function() {}
static update = function() {}
}