2024-02-11 13:22:20 +01:00
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function Node_Gamma_Map(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor {
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name = "Gamma Map";
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2024-08-07 11:48:39 +02:00
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inputs[| 0] = nodeValue_Surface("Surface in", self);
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2024-02-11 13:22:20 +01:00
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2024-08-07 13:20:45 +02:00
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inputs[| 1] = nodeValue_Bool("Invert", self, false);
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2024-02-11 13:22:20 +01:00
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2024-08-07 13:20:45 +02:00
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inputs[| 2] = nodeValue_Bool("Active", self, true);
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2024-02-11 13:22:20 +01:00
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active_index = 2;
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input_display_list = [ 2, 0, 1, ];
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2024-08-07 13:20:45 +02:00
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outputs[| 0] = nodeValue_Output("Surface out", self, VALUE_TYPE.surface, noone);
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2024-02-11 13:22:20 +01:00
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attribute_surface_depth();
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static processData = function(_outSurf, _data, _output_index, _array_index) { #region
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surface_set_shader(_outSurf, sh_gamma_map);
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shader_set_i("invert", _data[1])
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2024-07-10 03:45:25 +02:00
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draw_surface_safe(_data[0]);
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2024-02-11 13:22:20 +01:00
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surface_reset_shader();
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return _outSurf;
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} #endregion
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}
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