Pixel-Composer/objects/obj_fd_rectangle/obj_fd_rectangle.yy

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{
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"$GMObject":"",
"%Name":"obj_fd_rectangle",
"eventList":[],
"managed":true,
"name":"obj_fd_rectangle",
"overriddenProperties":[],
"parent":{
"name":"fluid_sim",
"path":"folders/functions/fluid_sim.yy",
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},
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"parentObjectId":null,
"persistent":true,
"physicsAngularDamping":0.1,
"physicsDensity":0.5,
"physicsFriction":0.2,
"physicsGroup":0,
"physicsKinematic":false,
"physicsLinearDamping":0.1,
"physicsObject":false,
"physicsRestitution":0.1,
"physicsSensor":false,
"physicsShape":0,
"physicsShapePoints":[],
"physicsStartAwake":true,
"properties":[],
"resourceType":"GMObject",
"resourceVersion":"2.0",
"solid":false,
"spriteId":null,
"spriteMaskId":null,
"visible":false,
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}