Pixel-Composer/shaders/sh_channel_R2A/sh_channel_R2A.yy

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{
"resourceType": "GMShader",
"resourceVersion": "1.0",
"name": "sh_channel_R2A",
"parent": {
"name": "channels",
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"path": "folders/shader/filter/channels.yy",
},
"type": 1,
}