Pixel-Composer/scripts/node_collection_inline/node_collection_inline.gml

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function Node_Collection_Inline(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
attributes.members = [];
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nodes = ds_list_create();
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group_vertex = [];
group_dragging = false;
group_adding = false;
vertex_hash = "";
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managedRenderOrder = false;
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group_hovering = false;
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group_hover_al = 0;
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selectable = false;
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input_node_type = noone;
output_node_type = noone;
add_point = false;
point_x = 0;
point_y = 0;
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is_root = true;
static topoSortable = function() { #region
return false;
} #endregion
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static removeNode = function(node) { #region
array_remove(attributes.members, node.node_id);
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ds_list_remove(nodes, node);
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if(node.inline_context == self)
node.inline_context = noone;
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onRemoveNode(node);
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} #endregion
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static onRemoveNode = function(node) {}
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static addNode = function(node) { #region
if(node.inline_context != noone && node.inline_context != self)
node.inline_context.removeNode(node);
node.inline_context = self;
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array_push_unique(attributes.members, node.node_id);
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if(!ds_list_exist(nodes, node))
ds_list_add(nodes, node);
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onAddNode(node);
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} #endregion
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static onAddNode = function(node) {}
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static ccw = function(a, b, c) { return (b[0] - a[0]) * (c[1] - a[1]) - (c[0] - a[0]) * (b[1] - a[1]); }
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static getNodeBorder = function(_ind, _vertex, _node) { #region
var _rad = 6;
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var _stp = 30;
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var _nx0 = is_instanceof(_node, input_node_type)? _node.x + _node.w / 2 : _node.x - 32 + _rad;
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var _ny0 = _node.y - 32 + _rad;
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var _nx1 = is_instanceof(_node, output_node_type)? _node.x + _node.w / 2 : _node.x + _node.w + 32 - _rad;
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var _ny1 = _node.y + _node.h + 32 - _rad;
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for( var i = 0; i <= 90; i += _stp ) _vertex[_ind++] = [ _nx1 + lengthdir_x(_rad, i), _ny0 + lengthdir_y(_rad, i) ];
for( var i = 90; i <= 180; i += _stp ) _vertex[_ind++] = [ _nx0 + lengthdir_x(_rad, i), _ny0 + lengthdir_y(_rad, i) ];
for( var i = 180; i <= 270; i += _stp ) _vertex[_ind++] = [ _nx0 + lengthdir_x(_rad, i), _ny1 + lengthdir_y(_rad, i) ];
for( var i = 270; i <= 360; i += _stp ) _vertex[_ind++] = [ _nx1 + lengthdir_x(_rad, i), _ny1 + lengthdir_y(_rad, i) ];
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return _ind;
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} #endregion
static refreshMember = function() { #region
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ds_list_clear(nodes);
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for( var i = 0, n = array_length(attributes.members); i < n; i++ ) {
if(!ds_map_exists(PROJECT.nodeMap, attributes.members[i])) {
print($"Node not found {attributes.members[i]}");
continue;
}
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addNode(PROJECT.nodeMap[? attributes.members[i]]);
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}
} #endregion
static refreshGroupBG = function() { #region
var _hash = "";
var _ind = 0;
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for( var i = 0, n = ds_list_size(nodes); i < n; i++ ) {
var _node = nodes[| i];
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if(!_node.active) continue;
_hash += $"{_node.x},{_node.y},{_node.w},{_node.h}|";
_ind++;
}
if(add_point) _hash += $"{point_x},{point_y}|";
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if(_hash == "") {
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destroy();
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return;
}
_hash = md5_string_utf8(_hash);
if(vertex_hash == _hash) return;
vertex_hash = _hash;
group_vertex = [];
if(_ind == 0) return;
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var _vtrx = array_create(_ind * 4 * (90 / 30 + 1));
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var _ind = 0;
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for( var i = 0, n = ds_list_size(nodes); i < n; i++ ) {
var _node = nodes[| i];
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if(!_node.active) continue;
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_ind = getNodeBorder(_ind, _vtrx, _node);
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}
if(add_point) array_push(_vtrx, [ point_x, point_y ]);
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#region create convex shape
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__temp_minP = _vtrx[0];
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__temp_minI = 0;
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for( var i = 0, n = array_length(_vtrx); i < n; i++ ) {
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var _v = _vtrx[i];
var _vx = _v[0];
var _vy = _v[1];
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if(_vy > __temp_minP[1] || (_vy == __temp_minP[1] && _vx < __temp_minP[0])) {
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__temp_minP = _v;
__temp_minI = i;
}
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}
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_vtrx = array_map( _vtrx, function(a, i) { return [ a[0], a[1], i == __temp_minI? -999 : point_direction(__temp_minP[0], __temp_minP[1], a[0], a[1]) + 360 ] });
array_sort(_vtrx, function(a0, a1) { return a0[2] == a1[2]? sign(a0[0] - a1[0]) : sign(a0[2] - a1[2]); });
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var _linS = 0;
for( var i = 1, n = array_length(_vtrx); i < n; i++ ) {
if(_vtrx[i][1] != _vtrx[0][1]) break;
_linS = i;
}
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array_delete(_vtrx, 1, _linS - 1);
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group_vertex = [ _vtrx[0], _vtrx[1] ];
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for( var i = 2, n = array_length(_vtrx); i < n; i++ ) {
var _v = _vtrx[i];
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while( array_length(group_vertex) >= 2 && ccw( group_vertex[array_length(group_vertex) - 2], group_vertex[array_length(group_vertex) - 1], _v ) >= 0 )
array_pop(group_vertex);
array_push(group_vertex, _v);
}
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for( var i = array_length(group_vertex) - 1; i >= 0; i-- ) {
var n = array_length(group_vertex);
if(n < 4) break;
var v0 = group_vertex[(i - 1 + n) % n];
var v1 = group_vertex[i];
var v2 = group_vertex[(i + 1) % n];
var a0 = point_direction(v1[0], v1[1], v0[0], v0[1]);
var a1 = point_direction(v1[0], v1[1], v2[0], v2[1]);
var d = angle_difference(a0, a1);
if(min(abs(d), abs(d - 180)) <= 2)
array_delete(group_vertex, i, 1);
}
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#endregion
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} #endregion
static groupCheck = function(_x, _y, _s, _mx, _my) { #region
if(array_length(group_vertex) < 3) return;
var _m = [ _mx / _s - _x, _my / _s - _y ];
group_adding = false;
if(PANEL_GRAPH.node_dragging && PANEL_GRAPH.frame_hovering == self) {
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var _list = PANEL_GRAPH.nodes_selecting;
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if(key_mod_press(SHIFT)) {
if(group_hovering) {
group_adding = true;
for( var i = 0, n = array_length(_list); i < n; i++ ) {
if(_list[i].manual_ungroupable)
addNode(_list[i]);
}
} else {
for( var i = 0, n = array_length(_list); i < n; i++ ) {
if(_list[i].manual_ungroupable)
removeNode(_list[i]);
}
}
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}
if(keyboard_check_pressed(vk_shift)) {
for( var i = 0, n = array_length(_list); i < n; i++ ) {
if(_list[i].manual_ungroupable)
removeNode(_list[i]);
}
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refreshMember();
refreshGroupBG();
}
}
if(group_dragging && mouse_release(mb_left)) {
refreshMember();
refreshGroupBG();
group_dragging = false;
}
} #endregion
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static pointIn = function(_x, _y, _mx, _my, _s) { return false; }
static resetRender = function(_clearCache = false) { #region
LOG_LINE_IF(global.FLAG.render == 1, $"Reset Render for {INAME}");
setRenderStatus(false);
if(_clearCache) clearInputCache();
for( var i = 0; i < ds_list_size(nodes); i++ )
nodes[| i].resetRender(_clearCache);
} #endregion
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static drawNodeBG = function(_x, _y, _mx, _my, _s) { #region
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refreshGroupBG();
if(array_length(group_vertex) < 3) return false;
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var _hov = false;
var _color = getColor();
var _sel = inspecting || add_point;
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inspecting = false;
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draw_set_color(_color);
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group_hover_al = lerp_float(group_hover_al, group_hovering, 4);
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group_hovering = 0;
draw_set_alpha(_sel? 0.1 : lerp(0.025, 0.05, group_hover_al));
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draw_primitive_begin(pr_trianglelist);
var a = group_vertex[0];
var b = group_vertex[1];
var c;
for( var i = 2, n = array_length(group_vertex); i < n; i++ ) {
c = group_vertex[i];
var v0x = _x + a[0] * _s;
var v0y = _y + a[1] * _s;
var v1x = _x + b[0] * _s;
var v1y = _y + b[1] * _s;
var v2x = _x + c[0] * _s;
var v2y = _y + c[1] * _s;
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draw_vertex(round(v0x), round(v0y));
draw_vertex(round(v1x), round(v1y));
draw_vertex(round(v2x), round(v2y));
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if(!_hov && point_in_triangle(_mx, _my, v0x, v0y, v1x, v1y, v2x, v2y)) {
group_hovering = 1 + (PANEL_GRAPH._frame_hovering == self && key_mod_press(SHIFT)) * 2;
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_hov = true;
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}
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b = group_vertex[i];
}
draw_primitive_end();
draw_set_alpha(_sel? 1 : lerp(0.4, 0.65, group_hover_al));
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draw_primitive_begin(pr_linestrip);
for( var i = 0, n = array_length(group_vertex); i < n; i++ ) {
var a = group_vertex[i];
draw_vertex(_x + a[0] * _s, _y + a[1] * _s);
}
a = group_vertex[0];
draw_vertex(_x + a[0] * _s, _y + a[1] * _s);
draw_primitive_end();
draw_set_alpha(1);
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//draw_set_color(c_white);
//for( var i = 0, n = array_length(group_vertex); i < n; i++ ) {
// a = group_vertex[i];
// var _vx = _x + a[0] * _s;
// var _vy = _y + a[1] * _s;
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// draw_circle(_vx, _vy, 1, false);
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//}
add_point = false;
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return _hov;
} #endregion
static drawNode = function(_x, _y, _mx, _my, _s, display_parameter = noone) {}
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static drawBadge = function(_x, _y, _s) {}
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static postDeserialize = function() { #region
refreshMember();
} #endregion
}