Pixel-Composer/scripts/node_strand_sim/node_strand_sim.gml

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function Node_Strand_Group(_x, _y, _group = noone) : Node_Collection(_x, _y, _group) constructor {
name = "StrandSim";
color = COLORS.node_blend_strand;
icon = THEME.strandSim;
ungroupable = false;
update_on_frame = true;
if(!LOADING && !APPENDING && !CLONING) {
var _create = nodeBuild("Node_Strand_Create", -384, -32, self);
var _update = nodeBuild("Node_Strand_Update", 0, -32, self);
var _render = nodeBuild("Node_Strand_Render", 128, -32, self);
var _output = nodeBuild("Node_Group_Output", 384, -32, self);
_output.inputs[| 0].setFrom(_render.outputs[| 0]);
_render.inputs[| 1].setFrom(_update.outputs[| 0]);
_update.inputs[| 0].setFrom(_create.outputs[| 0]);
}
static onStep = function() {
RETURN_ON_REST
setRenderStatus(false);
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RENDER_ALL
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}
PATCH_STATIC
}