Pixel-Composer/scripts/node_feedback_input/node_feedback_input.gml

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function Node_Feedback_Input(_x, _y, _group = noone) : Node_Group_Input(_x, _y, _group) constructor {
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name = "Feedback Input";
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color = COLORS.node_blend_feedback;
w = 96;
h = 32 + 24 * 2;
min_h = h;
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outputs[| 0].getValueDefault = method(outputs[| 0], outputs[| 0].getValueRecursive); //Get value from outside loop
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outputs[| 0].getValueRecursive = function(_time) {
var _node_output = noone;
for( var i = 0; i < ds_list_size(outputs[| 1].value_to); i++ ) {
var vt = outputs[| 1].value_to[| i];
if(vt.value_from == outputs[| 1])
_node_output = vt;
}
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if(ANIMATOR.current_frame > 0 && _node_output != noone && _node_output.node.cache_value != noone) //use cache from output
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return [ _node_output.node.cache_value, inParent ];
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return outputs[| 0].getValueDefault();
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}
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outputs[| 1] = nodeValue("Feedback loop", self, JUNCTION_CONNECT.output, VALUE_TYPE.node, 0);
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PATCH_STATIC
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}