2023-01-17 08:11:55 +01:00
|
|
|
function random2D (_x, _y, _s) {
|
2022-01-13 05:24:03 +01:00
|
|
|
random_set_seed((_x + _y) * (_x + _y + 1) / 2 + _y + _s);
|
|
|
|
return random(1);
|
|
|
|
}
|
|
|
|
|
2023-01-17 08:11:55 +01:00
|
|
|
function noise2D(_x, _y, _seed) {
|
2022-01-13 05:24:03 +01:00
|
|
|
var fl_x = floor(_x);
|
|
|
|
var fl_y = floor(_y);
|
|
|
|
|
2023-01-17 08:11:55 +01:00
|
|
|
var a = random2D(fl_x + 0, fl_y + 0, _seed);
|
|
|
|
var b = random2D(fl_x + 1, fl_y + 0, _seed);
|
|
|
|
var c = random2D(fl_x + 0, fl_y + 1, _seed);
|
|
|
|
var d = random2D(fl_x + 1, fl_y + 1, _seed);
|
2022-01-13 05:24:03 +01:00
|
|
|
|
2023-01-17 08:11:55 +01:00
|
|
|
return lerp(lerp(a, b, _x - fl_x),
|
|
|
|
lerp(c, d, _x - fl_x), _y - fl_y);
|
2022-01-13 05:24:03 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
function perlin_noise(_x, _y, _amp, _seed) {
|
|
|
|
var res = 0;
|
2023-01-17 08:11:55 +01:00
|
|
|
var amp = power(2., _amp - 1.) / (power(2., _amp) - 1.);
|
2022-01-13 05:24:03 +01:00
|
|
|
|
|
|
|
repeat(_amp) {
|
2023-01-17 08:11:55 +01:00
|
|
|
res += noise2D(_x, _y, _seed) * amp;
|
2022-01-13 05:24:03 +01:00
|
|
|
|
|
|
|
_x /= 2;
|
|
|
|
_y /= 2;
|
2023-01-17 08:11:55 +01:00
|
|
|
amp *= 0.5;
|
2022-01-13 05:24:03 +01:00
|
|
|
}
|
|
|
|
|
2023-01-17 08:11:55 +01:00
|
|
|
return res;
|
2022-01-13 05:24:03 +01:00
|
|
|
}
|