2024-10-11 04:48:24 +02:00
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function nodeValue_Curve(_name, _node, _value) { return new __NodeValue_Curve(_name, _node, _value); }
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[Blend, Composite] Add blends modes: color burn. linear burn, color dodge, linear dodge, soft light, hard light, vivid light, linear light, pin light, exclusion, divide.
2024-10-05 09:27:38 +02:00
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2024-10-11 04:48:24 +02:00
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function __NodeValue_Curve(_name, _node, _value) : NodeValue(_name, _node, CONNECT_TYPE.input, VALUE_TYPE.curve, _value, "") constructor {
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[Blend, Composite] Add blends modes: color burn. linear burn, color dodge, linear dodge, soft light, hard light, vivid light, linear light, pin light, exclusion, divide.
2024-10-05 09:27:38 +02:00
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/////============== GET =============
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static getValue = function(_time = CURRENT_FRAME, applyUnit = true, arrIndex = 0, useCache = false, log = false) { //// Get value
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getValueRecursive(self.__curr_get_val, _time);
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var val = __curr_get_val[0];
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var nod = __curr_get_val[1];
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return val;
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}
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static __getAnimValue = function(_time = CURRENT_FRAME) {
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if(is_anim) return animator.getValue(_time);
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return array_empty(animator.values)? 0 : animator.values[0].value;
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}
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}
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