Pixel-Composer/objects/_addon_custom/Create_0.gml

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/// @description
event_inherited();
#region init
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alarm[0] = 1;
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function init(directory, _openDialog = true) {
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ID = UUID_generate();
global.ADDON_ID[? ID] = self;
ready = false;
name = filename_name_only(directory);
thread = lua_create();
__addon_lua_setup(thread, self);
self.directory = directory;
var propPath = directory + "\\meta.json";
context_menus = {};
panels = {};
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if(file_exists_empty(propPath)) {
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var meta = json_load_struct(propPath);
if(struct_has(meta, "panels")) {
panels = meta.panels;
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if(_openDialog) {
var arr = variable_struct_get_names(panels);
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for( var i = 0, n = array_length(arr); i < n; i++ ) {
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var _key = arr[i];
var pane = panels[$ _key];
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if(struct_has(pane, "main") && pane.main)
dialogPanelCall(new addonPanel(self, pane));
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}
}
}
if(struct_has(meta, "context_menu_callbacks")) {
context_menus = meta.context_menu_callbacks;
var arr = variable_struct_get_names(context_menus);
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for( var i = 0, n = array_length(arr); i < n; i++ ) {
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var _call = ds_map_try_get(CONTEXT_MENU_CALLBACK, arr[i], []);
var _fnk = context_menus[$ arr[i]];
var _generator = new addonContextGenerator(self, _fnk);
array_push(_call, _generator);
CONTEXT_MENU_CALLBACK[? arr[i]] = _call;
}
}
}
scriptPath = directory + "\\script.lua";
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if(!file_exists_empty(scriptPath)) {
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noti_warning(title + " Addon error: script.lua not found.");
return self;
}
lua_add_file(thread, scriptPath);
var runResult = lua_call(thread, "init");
array_push(ANIMATION_PRE, animationPreStep);
array_push(ANIMATION_POST, animationPostStep);
}
function animationPreStep() {
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INLINE
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if(!ready) return;
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var runResult = lua_call(thread, "animationPreStep");
}
function animationPostStep() {
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INLINE
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if(!ready) return;
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var runResult = lua_call(thread, "animationPostStep");
}
function callFunctions(fn) {
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INLINE
if(!ready) return;
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lua_call(thread, fn);
}
#endregion