2023-02-28 09:43:01 +01:00
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function Node_Mirror(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor {
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2022-01-13 05:24:03 +01:00
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name = "Mirror";
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2024-06-28 08:40:21 +02:00
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batch_output = false;
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2022-01-13 05:24:03 +01:00
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2024-08-18 06:16:20 +02:00
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newInput(0, nodeValue_Surface("Surface in", self));
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2023-02-14 05:32:32 +01:00
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2024-08-18 09:13:41 +02:00
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newInput(1, nodeValue_Vec2("Position", self, [ 0.5, 0.5 ]))
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2023-12-15 12:56:36 +01:00
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.setUnitRef(function(index) { return getDimension(index); }, VALUE_UNIT.reference);
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2022-01-13 05:24:03 +01:00
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2024-08-18 06:16:20 +02:00
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newInput(2, nodeValue_Rotation("Angle", self, 0));
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2022-01-13 05:24:03 +01:00
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2024-08-18 06:16:20 +02:00
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newInput(3, nodeValue_Bool("Active", self, true));
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2023-02-14 05:32:32 +01:00
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active_index = 3;
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2024-01-20 05:06:56 +01:00
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2024-09-04 03:57:11 +02:00
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newOutput(0, nodeValue_Output("Surface out", self, VALUE_TYPE.surface, noone));
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2023-02-14 05:32:32 +01:00
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2024-09-04 03:57:11 +02:00
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newOutput(1, nodeValue_Output("Mirror mask", self, VALUE_TYPE.surface, noone));
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2022-01-13 05:24:03 +01:00
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2023-02-14 05:32:32 +01:00
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input_display_list = [ 3,
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2023-11-08 14:37:51 +01:00
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["Surfaces", false], 0,
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2023-02-14 05:32:32 +01:00
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["Mirror", false], 1, 2,
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]
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2023-01-17 08:11:55 +01:00
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2023-03-19 09:17:39 +01:00
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attribute_surface_depth();
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2024-03-14 14:35:19 +01:00
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static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) { #region
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2024-05-10 04:01:14 +02:00
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PROCESSOR_OVERLAY_CHECK
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var _pos = current_data[1];
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var _ang = current_data[2];
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2022-01-13 05:24:03 +01:00
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var _posx = _pos[0] * _s + _x;
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var _posy = _pos[1] * _s + _y;
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var dx0 = _posx + lengthdir_x(1000, _ang);
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var dx1 = _posx + lengthdir_x(1000, _ang + 180);
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var dy0 = _posy + lengthdir_y(1000, _ang);
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var dy1 = _posy + lengthdir_y(1000, _ang + 180);
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2022-11-18 03:20:31 +01:00
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draw_set_color(COLORS._main_accent);
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2022-01-13 05:24:03 +01:00
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draw_line(dx0, dy0, dx1, dy1);
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2024-07-02 12:18:32 +02:00
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var _hov = false;
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2024-08-08 06:57:51 +02:00
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var hv = inputs[1].drawOverlay(hover, active, _x, _y, _s, _mx, _my, _snx, _sny); active &= !hv; _hov |= hv;
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var hv = inputs[2].drawOverlay(hover, active, _posx, _posy, _s, _mx, _my, _snx, _sny); active &= !hv; _hov |= hv;
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2024-07-02 12:18:32 +02:00
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return _hov;
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2024-01-20 05:06:56 +01:00
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} #endregion
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2022-01-13 05:24:03 +01:00
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2024-01-20 05:06:56 +01:00
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static processData = function(_outSurf, _data, _output_index, _array_index) { #region
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var _suf = _data[0];
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2022-01-13 05:24:03 +01:00
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var _pos = _data[1];
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var _ang = _data[2];
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2024-01-20 05:06:56 +01:00
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var _dim = surface_get_dimension(_suf);
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surface_set_shader(_outSurf, _output_index? sh_mirror_mask : sh_mirror);
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shader_set_f("dimension", _dim);
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2024-06-24 13:49:54 +02:00
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shader_set_2("position", _pos);
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2024-01-20 05:06:56 +01:00
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shader_set_f("angle", degtorad(_ang));
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2022-01-13 05:24:03 +01:00
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2024-01-20 05:06:56 +01:00
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draw_surface_safe(_suf);
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surface_reset_shader();
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2022-01-13 05:24:03 +01:00
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return _outSurf;
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2024-01-20 05:06:56 +01:00
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} #endregion
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2022-01-13 05:24:03 +01:00
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}
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