2022-01-13 05:24:03 +01:00
|
|
|
/// @description init
|
|
|
|
event_inherited();
|
|
|
|
|
|
|
|
#region data
|
|
|
|
dialog_w = 500;
|
|
|
|
dialog_h = 600;
|
|
|
|
|
|
|
|
thank_h = dialog_h - 220;
|
|
|
|
destroy_on_click_out = true;
|
|
|
|
#endregion
|
|
|
|
|
|
|
|
#region scroll
|
|
|
|
credits = [
|
|
|
|
[ "Execute Shell", "Samuel Venable" ],
|
|
|
|
[ "The Book of Shaders", "Patricio Gonzalez Vivo & Jen Lowe" ],
|
|
|
|
[ "Many noise and shape shaders", "Inigo Quilez" ],
|
2022-09-21 06:09:40 +02:00
|
|
|
[ "Chromatic aberration shader", "jcant0n" ],
|
2022-01-13 05:24:03 +01:00
|
|
|
[ "gif importer", "YellowAfterLife" ],
|
|
|
|
]
|
|
|
|
|
|
|
|
sc_thank = new scrollPane(dialog_w - 64, thank_h, function(_y, _m) {
|
|
|
|
var cx = (dialog_w - 64) / 2;
|
|
|
|
var _h = _y;
|
|
|
|
var yy = _y;
|
|
|
|
draw_clear_alpha(c_ui_blue_grey, 0);
|
|
|
|
|
|
|
|
draw_set_font(f_p2);
|
|
|
|
draw_set_color(c_ui_blue_ltgrey);
|
|
|
|
draw_text(cx, yy, "Special Thanks");
|
|
|
|
|
|
|
|
for( var i = 0; i < array_length(credits); i++ ) {
|
|
|
|
draw_set_font(f_p2);
|
|
|
|
draw_set_color(c_ui_blue_grey);
|
|
|
|
yy += 40; draw_text(cx, yy, credits[i][0]);
|
|
|
|
draw_set_font(f_p0);
|
|
|
|
draw_set_color(c_ui_blue_ltgrey);
|
|
|
|
yy += 16; draw_text(cx, yy, credits[i][1]);
|
|
|
|
}
|
|
|
|
|
|
|
|
draw_set_font(f_p0);
|
|
|
|
draw_set_color(c_ui_blue_ltgrey);
|
|
|
|
yy += 40; draw_text(cx, yy, "Made with GameMaker Studio 2");
|
|
|
|
|
|
|
|
return yy - _h + 32;
|
|
|
|
})
|
|
|
|
#endregion
|