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14 lines
263 B
HLSL
14 lines
263 B
HLSL
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#ifndef __COMMONVS_HLSL__
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#define __COMMONVS_HLSL__
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#define MATRIX_WORLD 0
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#define MATRIX_WORLD_VIEW 1
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#define MATRIX_WORLD_VIEW_PROJECTION 2
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cbuffer Matrices : register(b0)
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{
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float4x4 gm_Matrices[3];
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};
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#endif // __COMMONVS_HLSL__
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