Pixel-Composer/datafiles/Shaders/3dInstance/CommonVS.hlsl

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HLSL
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2023-10-28 10:53:11 +02:00
#ifndef __COMMONVS_HLSL__
#define __COMMONVS_HLSL__
#define MATRIX_WORLD 0
#define MATRIX_WORLD_VIEW 1
#define MATRIX_WORLD_VIEW_PROJECTION 2
cbuffer Matrices : register(b0)
{
float4x4 gm_Matrices[3];
};
#endif // __COMMONVS_HLSL__