Pixel-Composer/shaders/sh_edge_detect/sh_edge_detect.yy

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{
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"$GMShader":"",
"%Name":"sh_edge_detect",
"name":"sh_edge_detect",
"parent":{
"name":"filter",
"path":"folders/shader/filter.yy",
},
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"resourceType":"GMShader",
"resourceVersion":"2.0",
"type":1,
}